fix a bug where copybit only renders in the first buffer when used with s/w GL
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
index e0eadf1..496e694 100644
--- a/opengl/libagl/TextureObjectManager.h
+++ b/opengl/libagl/TextureObjectManager.h
@@ -80,7 +80,7 @@
     GLint               generate_mipmap;
     GLint               direct;
 #ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    int                 copybits_fd;
+    bool                try_copybit;
 #endif // LIBAGL_USE_GRALLOC_COPYBITS
     android_native_buffer_t* buffer;
 };