libs/ui: Add support for triple framebuffers
Change-Id: I90dd38deeeda9a3785b87286cc7d252c6f948750
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index b202b95..8dd2109 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -28,7 +28,8 @@
#include <ui/ANativeObjectBase.h>
#include <ui/Rect.h>
-#define NUM_FRAME_BUFFERS 2
+#define MIN_NUM_FRAME_BUFFERS 2
+#define MAX_NUM_FRAME_BUFFERS 3
extern "C" EGLNativeWindowType android_createDisplaySurface(void);
@@ -74,7 +75,7 @@
framebuffer_device_t* fbDev;
alloc_device_t* grDev;
- sp<NativeBuffer> buffers[NUM_FRAME_BUFFERS];
+ sp<NativeBuffer> buffers[MAX_NUM_FRAME_BUFFERS];
sp<NativeBuffer> front;
mutable Mutex mutex;
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index dec99b6..a1f204c 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -92,8 +92,13 @@
mUpdateOnDemand = (fbDev->setUpdateRect != 0);
// initialize the buffer FIFO
- mNumBuffers = NUM_FRAME_BUFFERS;
- mNumFreeBuffers = NUM_FRAME_BUFFERS;
+ if(fbDev->numFramebuffers >= MIN_NUM_FRAME_BUFFERS &&
+ fbDev->numFramebuffers <= MAX_NUM_FRAME_BUFFERS){
+ mNumBuffers = fbDev->numFramebuffers;
+ } else {
+ mNumBuffers = MIN_NUM_FRAME_BUFFERS;
+ }
+ mNumFreeBuffers = mNumBuffers;
mBufferHead = mNumBuffers-1;
/*
@@ -154,10 +159,11 @@
FramebufferNativeWindow::~FramebufferNativeWindow()
{
if (grDev) {
- if (buffers[0] != NULL)
- grDev->free(grDev, buffers[0]->handle);
- if (buffers[1] != NULL)
- grDev->free(grDev, buffers[1]->handle);
+ for(int i = 0; i < mNumBuffers; i++) {
+ if (buffers[i] != NULL) {
+ grDev->free(grDev, buffers[i]->handle);
+ }
+ }
gralloc_close(grDev);
}