libs/ui: Add support for triple framebuffers
Change-Id: I90dd38deeeda9a3785b87286cc7d252c6f948750
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index dec99b6..a1f204c 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -92,8 +92,13 @@
mUpdateOnDemand = (fbDev->setUpdateRect != 0);
// initialize the buffer FIFO
- mNumBuffers = NUM_FRAME_BUFFERS;
- mNumFreeBuffers = NUM_FRAME_BUFFERS;
+ if(fbDev->numFramebuffers >= MIN_NUM_FRAME_BUFFERS &&
+ fbDev->numFramebuffers <= MAX_NUM_FRAME_BUFFERS){
+ mNumBuffers = fbDev->numFramebuffers;
+ } else {
+ mNumBuffers = MIN_NUM_FRAME_BUFFERS;
+ }
+ mNumFreeBuffers = mNumBuffers;
mBufferHead = mNumBuffers-1;
/*
@@ -154,10 +159,11 @@
FramebufferNativeWindow::~FramebufferNativeWindow()
{
if (grDev) {
- if (buffers[0] != NULL)
- grDev->free(grDev, buffers[0]->handle);
- if (buffers[1] != NULL)
- grDev->free(grDev, buffers[1]->handle);
+ for(int i = 0; i < mNumBuffers; i++) {
+ if (buffers[i] != NULL) {
+ grDev->free(grDev, buffers[i]->handle);
+ }
+ }
gralloc_close(grDev);
}