Merge "partially fix [3306150] HTML5 video with H/W acceleration blackout" into honeycomb
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 77695d7..154b822 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1109,8 +1109,12 @@
 
 status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
 {
-    // remove the layer from the main list (through a transaction).
+    // First add the layer to the purgatory list, which makes sure it won't
+    // go away, then remove it from the main list (through a transaction).
     ssize_t err = removeLayer_l(layerBase);
+    if (err >= 0) {
+        mLayerPurgatory.add(layerBase);
+    }
 
     layerBase->onRemoved();
 
@@ -1359,6 +1363,19 @@
              * to use the purgatory.
              */
             status_t err = flinger->removeLayer_l(l);
+            if (err == NAME_NOT_FOUND) {
+                // The surface wasn't in the current list, which means it was
+                // removed already, which means it is in the purgatory,
+                // and need to be removed from there.
+                // This needs to happen from the main thread since its dtor
+                // must run from there (b/c of OpenGL ES). Additionally, we
+                // can't really acquire our internal lock from
+                // destroySurface() -- see postMessage() below.
+                ssize_t idx = flinger->mLayerPurgatory.remove(l);
+                LOGE_IF(idx < 0,
+                        "layer=%p is not in the purgatory list", l.get());
+            }
+
             LOGE_IF(err<0 && err != NAME_NOT_FOUND,
                     "error removing layer=%p (%s)", l.get(), strerror(-err));
             return true;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 2591123..eabdc64 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -375,6 +375,7 @@
     volatile    int32_t                 mTransactionFlags;
     volatile    int32_t                 mTransactionCount;
                 Condition               mTransactionCV;
+                SortedVector< sp<LayerBase> > mLayerPurgatory;
                 bool                    mResizeTransationPending;
 
                 // protected by mStateLock (but we could use another lock)