rename DisplayHardware to DisplayDevice
Change-Id: I3f7250cd914e0da4f9ec2c9403587bbe12f3cc62
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 815a6f9..97f3cd4 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -36,7 +36,7 @@
#include <gui/Surface.h>
#include "clz.h"
-#include "DisplayHardware.h"
+#include "DisplayDevice.h"
#include "GLExtensions.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
@@ -78,9 +78,9 @@
}
if (mFrameLatencyNeeded) {
- // we need a DisplayHardware for debugging only right now
- // XXX: should this be called per DisplayHardware?
- const DisplayHardware& hw(mFlinger->getDefaultDisplayHardware());
+ // we need a DisplayDevice for debugging only right now
+ // XXX: should this be called per DisplayDevice?
+ const DisplayDevice& hw(mFlinger->getDefaultDisplayDevice());
mFrameStats[mFrameLatencyOffset].timestamp = mSurfaceTexture->getTimestamp();
mFrameStats[mFrameLatencyOffset].set = systemTime();
mFrameStats[mFrameLatencyOffset].vsync = hw.getRefreshTimestamp();
@@ -248,7 +248,7 @@
}
void Layer::setGeometry(
- const DisplayHardware& hw,
+ const DisplayDevice& hw,
HWComposer::HWCLayerInterface& layer)
{
LayerBaseClient::setGeometry(hw, layer);
@@ -307,7 +307,7 @@
layer.setAcquireFenceFd(fenceFd);
}
-void Layer::onDraw(const DisplayHardware& hw, const Region& clip) const
+void Layer::onDraw(const DisplayDevice& hw, const Region& clip) const
{
ATRACE_CALL();
@@ -723,7 +723,7 @@
{
LayerBaseClient::dumpStats(result, buffer, SIZE);
const size_t o = mFrameLatencyOffset;
- const DisplayHardware& hw(mFlinger->getDefaultDisplayHardware());
+ const DisplayDevice& hw(mFlinger->getDefaultDisplayDevice());
const nsecs_t period = hw.getRefreshPeriod();
result.appendFormat("%lld\n", period);
for (size_t i=0 ; i<128 ; i++) {
@@ -764,7 +764,7 @@
// apply to all displays.
// This is why we use the default display here. This is not an
// oversight.
- const DisplayHardware& hw(mFlinger->getDefaultDisplayHardware());
+ const DisplayDevice& hw(mFlinger->getDefaultDisplayDevice());
const Transform& planeTransform(hw.getTransform());
orientation = planeTransform.getOrientation();
if (orientation & Transform::ROT_INVALID) {