Add a LayerScreenshot
A LayerScreenshot is a special type of layer that contains a screenshot of
the screen acquired when its created. It works just like LayerDim.
Make sure to call compositionComplete() after rendering into a FBO.
Bug: 5446982, 5467587, 5466259
Change-Id: I5d8a1b4c327f9973d950cd4f4c0bca7f62825cd4
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 34a0d73..f885fc7 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -88,16 +88,8 @@
Layer::~Layer()
{
- class MessageDestroyGLState : public MessageBase {
- GLuint texture;
- public:
- MessageDestroyGLState(GLuint texture) : texture(texture) { }
- virtual bool handler() {
- glDeleteTextures(1, &texture);
- return true;
- }
- };
- mFlinger->postMessageAsync( new MessageDestroyGLState(mTextureName) );
+ mFlinger->postMessageAsync(
+ new SurfaceFlinger::MessageDestroyGLTexture(mTextureName) );
}
void Layer::onFrameQueued() {