ANativeWindow: add queues-to-window-composer check.

This change adds a new 'method' to the ANativeWindow interface to check
whether buffers queued to the window will be sent directly to the system
window compositor.

Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d
Bug: 3495535
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
new file mode 100644
index 0000000..1dd8885
--- /dev/null
+++ b/libs/gui/tests/Android.mk
@@ -0,0 +1,53 @@
+# Build the unit tests.
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+ifneq ($(TARGET_SIMULATOR),true)
+
+# Build the unit tests.
+test_src_files := \
+    SurfaceTextureClient_test.cpp \
+
+shared_libraries := \
+	libcutils \
+	libutils \
+	libbinder \
+	libgui \
+	libstlport \
+
+static_libraries := \
+	libgtest \
+	libgtest_main \
+
+c_includes := \
+    bionic \
+    bionic/libstdc++/include \
+    external/gtest/include \
+    external/stlport/stlport \
+
+module_tags := tests
+
+$(foreach file,$(test_src_files), \
+    $(eval include $(CLEAR_VARS)) \
+    $(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
+    $(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
+    $(eval LOCAL_C_INCLUDES := $(c_includes)) \
+    $(eval LOCAL_SRC_FILES := $(file)) \
+    $(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
+    $(eval LOCAL_MODULE_TAGS := $(module_tags)) \
+    $(eval include $(BUILD_EXECUTABLE)) \
+)
+
+# Build the manual test programs.
+include $(call all-subdir-makefiles)
+
+endif
+
+# Include subdirectory makefiles
+# ============================================================
+
+# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
+# team really wants is to build the stuff defined by this makefile.
+ifeq (,$(ONE_SHOT_MAKEFILE))
+include $(call first-makefiles-under,$(LOCAL_PATH))
+endif