GLConsumer: correct EGL_NO_DISPLAY to EGL_NO_CONTEXT
Change-Id: I4dcb57a0db9ee3c5222cd453c9213859384212b0
(cherry picked from commit 46a1f6b40e1f7677cd41cd30f729ff66c7c21517)
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index cc96a92..318c087 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -505,7 +505,7 @@
if (mEglDisplay == EGL_NO_DISPLAY) {
mEglDisplay = dpy;
}
- if (mEglContext == EGL_NO_DISPLAY) {
+ if (mEglContext == EGL_NO_CONTEXT) {
mEglContext = ctx;
}
}