BQ: Modify consumer buffer count interfaces

- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
  to be hard maximum on the number of buffers that can't be overwritten
  by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
  setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
  overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
  mode. Single buffer mode is now achievable with setMaxBufferCount().

Bug 13174928

Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 5ff79a9..33af4a5 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -135,9 +135,8 @@
 
 #ifdef TARGET_DISABLE_TRIPLE_BUFFERING
 #warning "disabling triple buffering"
-    mSurfaceFlingerConsumer->setDefaultMaxBufferCount(2);
 #else
-    mSurfaceFlingerConsumer->setDefaultMaxBufferCount(3);
+    mProducer->setMaxDequeuedBufferCount(2);
 #endif
 
     const sp<const DisplayDevice> hw(mFlinger->getDefaultDisplayDevice());