commit | 541de498ec7356c5e4af92500cf2fb8fc707fd50 | [log] [tgz] |
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author | Pablo Ceballos <pceballos@google.com> | Sat Apr 09 15:56:12 2016 -0700 |
committer | Pablo Ceballos <pceballos@google.com> | Sat Apr 09 15:56:12 2016 -0700 |
tree | 4c90e67b401775ff887ef77522a5fadb2e842d9a | |
parent | 2af4358f78f5376e829a07259a459da91c7b9ba4 [diff] |
EGL: Ensure surfaces are disconnected when destroyed When eglDestroySurface is called, remove all references to the surface in all contexts. This ensures that the surface is disconnected immediately. Bug 27455025 Change-Id: I0edaf039d320dc40122657db32abdc418665841a