Return the transform to apply in getLastQueuedBuffer

Bug: 28428955
Change-Id: Id48f7d3bf3f5deb074cf0a6a52a41caac875db41
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
index d2b4b43..ce756dc 100644
--- a/services/surfaceflinger/MonitoredProducer.h
+++ b/services/surfaceflinger/MonitoredProducer.h
@@ -60,7 +60,7 @@
     virtual uint64_t getNextFrameNumber() const override;
     virtual status_t setDequeueTimeout(nsecs_t timeout) override;
     virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
-            sp<Fence>* outFence) override;
+            sp<Fence>* outFence, float outTransformMatrix[16]) override;
     virtual IBinder* onAsBinder();
     virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
     virtual status_t setAutoRefresh(bool autoRefresh) override;