TimeStats & FrameTracer: refactor layerID to layerId

Test: build, flash and boot
Test: atest libsurfaceflinger_unittest
Change-Id: I297dce08dbaf625b56e1e6d47cffead1de440ab7
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index a25709c..3146256 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -77,9 +77,9 @@
         // with the clone layer trying to use the deleted texture.
         mFlinger->deleteTextureAsync(mTextureName);
     }
-    const int32_t layerID = getSequence();
-    mFlinger->mTimeStats->onDestroy(layerID);
-    mFlinger->mFrameTracer->onDestroy(layerID);
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->onDestroy(layerId);
+    mFlinger->mFrameTracer->onDestroy(layerId);
 }
 
 void BufferLayer::useSurfaceDamage() {
@@ -305,8 +305,8 @@
     nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
     mFrameTracker.setDesiredPresentTime(desiredPresentTime);
 
-    const int32_t layerID = getSequence();
-    mFlinger->mTimeStats->setDesiredTime(layerID, mCurrentFrameNumber, desiredPresentTime);
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
 
     std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
     if (frameReadyFence->isValid()) {
@@ -318,16 +318,16 @@
     }
 
     if (presentFence->isValid()) {
-        mFlinger->mTimeStats->setPresentFence(layerID, mCurrentFrameNumber, presentFence);
-        mFlinger->mFrameTracer->traceFence(layerID, getCurrentBufferId(), mCurrentFrameNumber,
+        mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence);
+        mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
                                            presentFence, FrameTracer::FrameEvent::PRESENT_FENCE);
         mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
     } else if (displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
         // The HWC doesn't support present fences, so use the refresh
         // timestamp instead.
         const nsecs_t actualPresentTime = mFlinger->getHwComposer().getRefreshTimestamp(*displayId);
-        mFlinger->mTimeStats->setPresentTime(layerID, mCurrentFrameNumber, actualPresentTime);
-        mFlinger->mFrameTracer->traceTimestamp(layerID, getCurrentBufferId(), mCurrentFrameNumber,
+        mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime);
+        mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
                                                actualPresentTime,
                                                FrameTracer::FrameEvent::PRESENT_FENCE);
         mFrameTracker.setActualPresentTime(actualPresentTime);