get rid of GraphicPlane
its functionality is now folded into DisplayHardware
there will be more changes in that area.
diff --git a/services/surfaceflinger/LayerScreenshot.h b/services/surfaceflinger/LayerScreenshot.h
index ab90047..0ddb376 100644
--- a/services/surfaceflinger/LayerScreenshot.h
+++ b/services/surfaceflinger/LayerScreenshot.h
@@ -43,7 +43,7 @@
virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
virtual uint32_t doTransaction(uint32_t flags);
- virtual void onDraw(const Region& clip) const;
+ virtual void onDraw(const DisplayHardware& hw, const Region& clip) const;
virtual bool isOpaque() const { return false; }
virtual bool isSecure() const { return false; }
virtual bool isProtectedByApp() const { return false; }