SurfaceFlinger: Add support for non-privileged clients.
Allow clients without privilege to create child layers through scoped
connections. We enable this in preparation for allowing SurfaceView
to bypass the WindowManager. We include support for reparenting of
all of a layer's children for the WindowManager to use in cases where
one surface is replacing another (while keeping its children around).
Test: Tested with corresponding SurfaceView modifications.
Change-Id: I9920e6730d719113522a68788e63fb59f70d3406
diff --git a/include/gui/SurfaceComposerClient.h b/include/gui/SurfaceComposerClient.h
index 789dc7c..f537020 100644
--- a/include/gui/SurfaceComposerClient.h
+++ b/include/gui/SurfaceComposerClient.h
@@ -52,6 +52,7 @@
friend class Composer;
public:
SurfaceComposerClient();
+ SurfaceComposerClient(const sp<IGraphicBufferProducer>& parent);
virtual ~SurfaceComposerClient();
// Always make sure we could initialize
@@ -154,6 +155,8 @@
status_t setLayerStack(const sp<IBinder>& id, uint32_t layerStack);
status_t deferTransactionUntil(const sp<IBinder>& id,
const sp<IBinder>& handle, uint64_t frameNumber);
+ status_t reparentChildren(const sp<IBinder>& id,
+ const sp<IBinder>& newParentHandle);
status_t setOverrideScalingMode(const sp<IBinder>& id,
int32_t overrideScalingMode);
status_t setGeometryAppliesWithResize(const sp<IBinder>& id);
@@ -201,6 +204,7 @@
status_t mStatus;
sp<ISurfaceComposerClient> mClient;
Composer& mComposer;
+ wp<IGraphicBufferProducer> mParent;
};
// ---------------------------------------------------------------------------