workaround for [2113743] Sholes: frozen then runtime restart going to list view
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index e87b563..831c446 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -1084,9 +1084,12 @@
 
 status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
 {
-    // remove the layer from the main list (through a transaction).
+    // First add the layer to the purgatory list, which makes sure it won't 
+    // go away, then remove it from the main list (through a transaction).
     ssize_t err = removeLayer_l(layerBase);
-
+    if (err >= 0) {
+        mLayerPurgatory.add(layerBase);
+    }
     // it's possible that we don't find a layer, because it might
     // have been destroyed already -- this is not technically an error
     // from the user because there is a race between BClient::destroySurface(),
@@ -1359,8 +1362,18 @@
              * to use the purgatory.
              */
             status_t err = flinger->removeLayer_l(l);
-            LOGE_IF(err<0 && err != NAME_NOT_FOUND,
-                    "error removing layer=%p (%s)", l.get(), strerror(-err));
+            if (err == NAME_NOT_FOUND) {
+                // The surface wasn't in the current list, which means it was
+                // removed already, which means it is in the purgatory, 
+                // and need to be removed from there.
+                // This needs to happen from the main thread since its dtor
+                // must run from there (b/c of OpenGL ES). Additionally, we
+                // can't really acquire our internal lock from 
+                // destroySurface() -- see postMessage() below.
+                ssize_t idx = flinger->mLayerPurgatory.remove(l);
+                LOGE_IF(idx < 0,
+                        "layer=%p is not in the purgatory list", l.get());
+            }
             return true;
         }
     };