Don't run large virtual displays through HWC
This change watches for a MAX_VIRTUAL_DISPLAY_DIMENSION value, which
will be set (if necessary) in BoardConfig.mk. If the value is set,
any virtual displays that have a width or a height greater than that
dimension will bypass the hardware composer HAL and be handled only
by SurfaceFlinger.
Bug: 17701816
Change-Id: Ia6ca44dfd6a7a9bc0f054493d3f13006bc32fa14
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 50968e7..17e984a 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1328,7 +1328,22 @@
// etc.) but no internal state (i.e. a DisplayDevice).
if (state.surface != NULL) {
- hwcDisplayId = allocateHwcDisplayId(state.type);
+ int width = 0;
+ int status = state.surface->query(
+ NATIVE_WINDOW_WIDTH, &width);
+ ALOGE_IF(status != NO_ERROR,
+ "Unable to query width (%d)", status);
+ int height = 0;
+ status = state.surface->query(
+ NATIVE_WINDOW_HEIGHT, &height);
+ ALOGE_IF(status != NO_ERROR,
+ "Unable to query height (%d)", status);
+ if (MAX_VIRTUAL_DISPLAY_DIMENSION == 0 ||
+ (width <= MAX_VIRTUAL_DISPLAY_DIMENSION &&
+ height <= MAX_VIRTUAL_DISPLAY_DIMENSION)) {
+ hwcDisplayId = allocateHwcDisplayId(state.type);
+ }
+
sp<VirtualDisplaySurface> vds = new VirtualDisplaySurface(
*mHwc, hwcDisplayId, state.surface,
bqProducer, bqConsumer, state.displayName);