Don't run large virtual displays through HWC

This change watches for a MAX_VIRTUAL_DISPLAY_DIMENSION value, which
will be set (if necessary) in BoardConfig.mk. If the value is set,
any virtual displays that have a width or a height greater than that
dimension will bypass the hardware composer HAL and be handled only
by SurfaceFlinger.

Bug: 17701816
Change-Id: Ia6ca44dfd6a7a9bc0f054493d3f13006bc32fa14
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 50968e7..17e984a 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1328,7 +1328,22 @@
                         // etc.) but no internal state (i.e. a DisplayDevice).
                         if (state.surface != NULL) {
 
-                            hwcDisplayId = allocateHwcDisplayId(state.type);
+                            int width = 0;
+                            int status = state.surface->query(
+                                    NATIVE_WINDOW_WIDTH, &width);
+                            ALOGE_IF(status != NO_ERROR,
+                                    "Unable to query width (%d)", status);
+                            int height = 0;
+                            status = state.surface->query(
+                                    NATIVE_WINDOW_HEIGHT, &height);
+                            ALOGE_IF(status != NO_ERROR,
+                                    "Unable to query height (%d)", status);
+                            if (MAX_VIRTUAL_DISPLAY_DIMENSION == 0 ||
+                                    (width <= MAX_VIRTUAL_DISPLAY_DIMENSION &&
+                                     height <= MAX_VIRTUAL_DISPLAY_DIMENSION)) {
+                                hwcDisplayId = allocateHwcDisplayId(state.type);
+                            }
+
                             sp<VirtualDisplaySurface> vds = new VirtualDisplaySurface(
                                     *mHwc, hwcDisplayId, state.surface,
                                     bqProducer, bqConsumer, state.displayName);