SurfaceTexture: enable RGB external textures

This change removes support for conditionally using the GL_TEXTURE_2D
target for SurfaceTexture textures with RGB buffers.  It also enables
and fixes the RGB-based SurfaceTexture tests.

Change-Id: I9a251a981cf66af6b048b2e4c3fe7231e4774f4d
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 54d963f..f04f5c2 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -86,7 +86,6 @@
     mClientBufferCount(0),
     mServerBufferCount(MIN_ASYNC_BUFFER_SLOTS),
     mCurrentTexture(INVALID_BUFFER_SLOT),
-    mCurrentTextureTarget(GL_TEXTURE_EXTERNAL_OES),
     mCurrentTransform(0),
     mCurrentTimestamp(0),
     mNextTransform(0),
@@ -595,12 +594,8 @@
             LOGW("updateTexImage: clearing GL error: %#04x", error);
         }
 
-        GLenum target = getTextureTarget(mSlots[buf].mGraphicBuffer->format);
-        if (target != mCurrentTextureTarget) {
-            glDeleteTextures(1, &mTexName);
-        }
-        glBindTexture(target, mTexName);
-        glEGLImageTargetTexture2DOES(target, (GLeglImageOES)image);
+        glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName);
+        glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)image);
 
         bool failed = false;
         while ((error = glGetError()) != GL_NO_ERROR) {
@@ -622,7 +617,6 @@
 
         // Update the SurfaceTexture state.
         mCurrentTexture = buf;
-        mCurrentTextureTarget = target;
         mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
         mCurrentCrop = mSlots[buf].mCrop;
         mCurrentTransform = mSlots[buf].mTransform;
@@ -636,7 +630,7 @@
         mDequeueCondition.signal();
     } else {
         // We always bind the texture even if we don't update its contents.
-        glBindTexture(mCurrentTextureTarget, mTexName);
+        glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName);
     }
 
     return OK;
@@ -661,20 +655,8 @@
     return false;
 }
 
-GLenum SurfaceTexture::getTextureTarget(uint32_t format)
-{
-    GLenum target = GL_TEXTURE_2D;
-#if defined(GL_OES_EGL_image_external)
-    if (isExternalFormat(format)) {
-        target = GL_TEXTURE_EXTERNAL_OES;
-    }
-#endif
-    return target;
-}
-
 GLenum SurfaceTexture::getCurrentTextureTarget() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentTextureTarget;
+    return GL_TEXTURE_EXTERNAL_OES;
 }
 
 void SurfaceTexture::getTransformMatrix(float mtx[16]) {
@@ -890,12 +872,12 @@
     }
 
     snprintf(buffer, SIZE,
-            "%scurrent: {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d, target=0x%04x}\n"
+            "%scurrent: {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n"
             "%snext   : {crop=[%d,%d,%d,%d], transform=0x%02x, FIFO(%d)={%s}}\n"
             ,
             prefix, mCurrentCrop.left,
             mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
-            mCurrentTransform, mCurrentTexture, mCurrentTextureTarget,
+            mCurrentTransform, mCurrentTexture,
             prefix, mNextCrop.left, mNextCrop.top, mNextCrop.right, mNextCrop.bottom,
             mCurrentTransform, fifoSize, fifo.string()
     );
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 9abe89d..964c483 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -832,9 +832,7 @@
     pt->requestExitAndWait();
 }
 
-// XXX: This test is disabled because there are currently no drivers that can
-// handle RGBA textures with the GL_TEXTURE_EXTERNAL_OES target.
-TEST_F(SurfaceTextureGLTest, DISABLED_TexturingFromCpuFilledRGBABufferNpot) {
+TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferNpot) {
     const int texWidth = 64;
     const int texHeight = 66;
 
@@ -871,26 +869,24 @@
     EXPECT_TRUE(checkPixel( 0, 65,  35,  35,  35,  35));
 
     EXPECT_TRUE(checkPixel(15, 10,  35, 231, 231, 231));
-    EXPECT_TRUE(checkPixel(24, 63,  38, 228, 231,  35));
+    EXPECT_TRUE(checkPixel(23, 65, 231,  35, 231,  35));
     EXPECT_TRUE(checkPixel(19, 40,  35, 231,  35,  35));
     EXPECT_TRUE(checkPixel(38, 30, 231,  35,  35,  35));
     EXPECT_TRUE(checkPixel(42, 54,  35,  35,  35, 231));
-    EXPECT_TRUE(checkPixel(37, 33, 228,  38,  38,  38));
+    EXPECT_TRUE(checkPixel(37, 34,  35, 231, 231, 231));
     EXPECT_TRUE(checkPixel(31,  8, 231,  35,  35, 231));
-    EXPECT_TRUE(checkPixel(36, 47, 228,  35, 231, 231));
-    EXPECT_TRUE(checkPixel(24, 63,  38, 228, 231,  35));
-    EXPECT_TRUE(checkPixel(48,  3, 228, 228,  38,  35));
+    EXPECT_TRUE(checkPixel(37, 47, 231,  35, 231, 231));
+    EXPECT_TRUE(checkPixel(25, 38,  35,  35,  35,  35));
+    EXPECT_TRUE(checkPixel(49,  6,  35, 231,  35,  35));
     EXPECT_TRUE(checkPixel(54, 50,  35, 231, 231, 231));
-    EXPECT_TRUE(checkPixel(24, 25,  41,  41, 231, 231));
-    EXPECT_TRUE(checkPixel(10,  9,  38,  38, 231, 231));
+    EXPECT_TRUE(checkPixel(27, 26, 231, 231, 231, 231));
+    EXPECT_TRUE(checkPixel(10,  6,  35,  35, 231, 231));
     EXPECT_TRUE(checkPixel(29,  4,  35,  35,  35, 231));
-    EXPECT_TRUE(checkPixel(56, 31,  38, 228, 231,  35));
+    EXPECT_TRUE(checkPixel(55, 28,  35,  35, 231,  35));
     EXPECT_TRUE(checkPixel(58, 55,  35,  35, 231, 231));
 }
 
-// XXX: This test is disabled because there are currently no drivers that can
-// handle RGBA textures with the GL_TEXTURE_EXTERNAL_OES target.
-TEST_F(SurfaceTextureGLTest, DISABLED_TexturingFromCpuFilledRGBABufferPow2) {
+TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferPow2) {
     const int texWidth = 64;
     const int texHeight = 64;
 
@@ -944,9 +940,7 @@
     EXPECT_TRUE(checkPixel( 3, 52,  35, 231,  35,  35));
 }
 
-// XXX: This test is disabled because there are currently no drivers that can
-// handle RGBA textures with the GL_TEXTURE_EXTERNAL_OES target.
-TEST_F(SurfaceTextureGLTest, DISABLED_TexturingFromGLFilledRGBABufferPow2) {
+TEST_F(SurfaceTextureGLTest, TexturingFromGLFilledRGBABufferPow2) {
     const int texWidth = 64;
     const int texHeight = 64;
 
@@ -956,7 +950,7 @@
     EGLSurface stcEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
             mANW.get(), NULL);
     ASSERT_EQ(EGL_SUCCESS, eglGetError());
-    ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
+    ASSERT_NE(EGL_NO_SURFACE, stcEglSurface);
 
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, stcEglSurface, stcEglSurface,
             mEglContext));
@@ -980,6 +974,8 @@
 
     eglSwapBuffers(mEglDisplay, stcEglSurface);
 
+    eglDestroySurface(mEglDisplay, stcEglSurface);
+
     // Do the consumer side of things
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
             mEglContext));