libagl: Switch from gralloc to GraphicBufferMapper
Removes all direct references to the gralloc module from libagl and
uses the GraphicBufferMapper class instead when locking and unlocking
buffers.
Also a couple of minor code cleanups to eliminate warnings.
Bug: 28401203
Change-Id: Ie982d375b3152d5f677ab54c2067179b8d34c06d
diff --git a/opengl/libagl/context.h b/opengl/libagl/context.h
index d23f435..18ef7d5 100644
--- a/opengl/libagl/context.h
+++ b/opengl/libagl/context.h
@@ -26,7 +26,8 @@
#endif
#include <private/pixelflinger/ggl_context.h>
-#include <hardware/gralloc.h>
+
+#include <system/window.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
@@ -615,7 +616,7 @@
culling_t cull;
lighting_t lighting;
user_clip_planes_t clipPlanes;
- compute_iterators_t lerp; __attribute__((aligned(32)));
+ compute_iterators_t lerp __attribute__((aligned(32)));
vertex_t current;
vec4_t currentColorClamped;
vec3_t currentNormal;