Update GLES headers from Khronos SVN r26322
Public registry is:
https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api
Bug: 15028495
Change-Id: I2269a6a2486c34b6a9e378d4a25a41492d531c81
diff --git a/opengl/include/GLES/glext.h b/opengl/include/GLES/glext.h
index 54afaab..67092fd 100644
--- a/opengl/include/GLES/glext.h
+++ b/opengl/include/GLES/glext.h
@@ -1,7 +1,7 @@
#ifndef __glext_h_
#define __glext_h_
-/* $Revision: 16481 $ on $Date:: 2012-01-04 10:43:56 -0800 #$ */
+/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */
#ifdef __cplusplus
extern "C" {
@@ -165,6 +165,9 @@
#define GL_DEPTH24_STENCIL8_OES 0x88F0
#endif
+/* GL_OES_required_internalformat */
+/* No new tokens introduced by this extension. */
+
/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_RGB8_OES 0x8051
@@ -240,7 +243,7 @@
* APPLE extension tokens
*------------------------------------------------------------------------*/
-/* GL_APPLE_texture_2D_limited_npot */
+/* GL_APPLE_copy_texture_levels */
/* No new tokens introduced by this extension. */
/* GL_APPLE_framebuffer_multisample */
@@ -254,6 +257,41 @@
#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
#endif
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+
+/* These types are defined with reference to <inttypes.h>
+ * in the Apple extension spec, but here we use the Khronos
+ * portable types in khrplatform.h, and assume those types
+ * are always defined.
+ * If any other extensions using these types are defined,
+ * the typedefs must move out of this block and be shared.
+ */
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+#define GL_SYNC_OBJECT_APPLE 0x8A53
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
+#define GL_OBJECT_TYPE_APPLE 0x9112
+#define GL_SYNC_CONDITION_APPLE 0x9113
+#define GL_SYNC_STATUS_APPLE 0x9114
+#define GL_SYNC_FLAGS_APPLE 0x9115
+#define GL_SYNC_FENCE_APPLE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
+#define GL_UNSIGNALED_APPLE 0x9118
+#define GL_SIGNALED_APPLE 0x9119
+#define GL_ALREADY_SIGNALED_APPLE 0x911A
+#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
+#define GL_CONDITION_SATISFIED_APPLE 0x911C
+#define GL_WAIT_FAILED_APPLE 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
+#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
+#endif
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_BGRA_EXT 0x80E1
@@ -288,12 +326,23 @@
#define GL_STENCIL_EXT 0x1802
#endif
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_MAP_READ_BIT_EXT 0x0001
+#define GL_MAP_WRITE_BIT_EXT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
+#endif
+
/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
-#define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
-#define GL_MAX_SAMPLES_EXT 0x9135
+/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
#endif
/* GL_EXT_multi_draw_arrays */
@@ -353,10 +402,10 @@
/* GL_EXT_texture_storage */
#ifndef GL_EXT_texture_storage
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
-#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA8_EXT 0x803C
#define GL_LUMINANCE8_EXT 0x8040
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
-#define GL_RGBA32F_EXT 0x8814
+#define GL_RGBA32F_EXT 0x8814
#define GL_RGB32F_EXT 0x8815
#define GL_ALPHA32F_EXT 0x8816
#define GL_LUMINANCE32F_EXT 0x8818
@@ -366,7 +415,7 @@
#define GL_ALPHA16F_EXT 0x881C
#define GL_LUMINANCE16F_EXT 0x881E
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
-#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGB10_A2_EXT 0x8059
#define GL_RGB10_EXT 0x8052
#define GL_BGRA8_EXT 0x93A1
#endif
@@ -771,6 +820,11 @@
#define GL_OES_packed_depth_stencil 1
#endif
+/* GL_OES_required_internalformat */
+#ifndef GL_OES_required_internalformat
+#define GL_OES_required_internalformat 1
+#endif
+
/* GL_OES_query_matrix */
#ifndef GL_OES_query_matrix
#define GL_OES_query_matrix 1
@@ -892,22 +946,52 @@
* APPLE extension functions
*------------------------------------------------------------------------*/
-/* GL_APPLE_texture_2D_limited_npot */
-#ifndef GL_APPLE_texture_2D_limited_npot
-#define GL_APPLE_texture_2D_limited_npot 1
+/* GL_APPLE_copy_texture_levels */
+#ifndef GL_APPLE_copy_texture_levels
+#define GL_APPLE_copy_texture_levels 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
#endif
/* GL_APPLE_framebuffer_multisample */
#ifndef GL_APPLE_framebuffer_multisample
#define GL_APPLE_framebuffer_multisample 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
#endif
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+#define GL_APPLE_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
+GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
+GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
+GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
+GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_APPLE_texture_format_BGRA8888 1
@@ -945,12 +1029,23 @@
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
#endif
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_EXT_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY *glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_EXT_multisampled_render_to_texture 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
#endif
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
@@ -960,10 +1055,10 @@
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
+GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
#endif
@@ -1054,8 +1149,8 @@
#ifndef GL_IMG_user_clip_plane
#define GL_IMG_user_clip_plane 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glClipPlanefIMG (GLenum p, const GLfloat *eqn);
-GL_API void GL_APIENTRY glClipPlanexIMG (GLenum p, const GLfixed *eqn);
+GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
+GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
#endif
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
@@ -1065,11 +1160,11 @@
#ifndef GL_IMG_multisampled_render_to_texture
#define GL_IMG_multisampled_render_to_texture 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#endif
/*------------------------------------------------------------------------*
@@ -1080,13 +1175,13 @@
#ifndef GL_NV_fence
#define GL_NV_fence 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
-GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
-GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
-GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
-GL_API void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glFinishFenceNV (GLuint fence);
-GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
#endif
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);