get rid of android_native_buffer_t::getHandle() and replace it with an handle field
this abstraction was not necessary. things are easier now.
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 9bcbfdd..1189643 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -139,10 +139,9 @@
gralloc_module_t const* module =
reinterpret_cast<gralloc_module_t const*>(pModule);
- buffer_handle_t bufferHandle;
- native_buffer->getHandle(native_buffer, &bufferHandle);
+
void* vaddr;
- int err = module->lock(module, bufferHandle,
+ int err = module->lock(module, native_buffer->handle,
GRALLOC_USAGE_SW_READ_OFTEN,
0, 0, native_buffer->width, native_buffer->height,
&vaddr);
@@ -168,9 +167,8 @@
gralloc_module_t const* module =
reinterpret_cast<gralloc_module_t const*>(pModule);
- buffer_handle_t bufferHandle;
- native_buffer->getHandle(native_buffer, &bufferHandle);
- module->unlock(module, bufferHandle);
+
+ module->unlock(module, native_buffer->handle);
u.texture->setImageBits(NULL);
c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
}
@@ -1547,13 +1545,10 @@
*/
#ifdef LIBAGL_USE_GRALLOC_COPYBITS
tex->copybits_fd = -1;
- buffer_handle_t handle;
- if (native_buffer->getHandle(native_buffer, &handle) == 0) {
- private_handle_t* hand;
- if ((hand = private_handle_t::dynamicCast(handle)) != NULL) {
- if (hand->usesPhysicallyContiguousMemory()) {
- tex->copybits_fd = hand->fd;
- }
+ private_handle_t* hand;
+ if ((hand = private_handle_t::dynamicCast(native_buffer->handle)) != NULL) {
+ if (hand->usesPhysicallyContiguousMemory()) {
+ tex->copybits_fd = hand->fd;
}
}
#endif // LIBAGL_USE_GRALLOC_COPYBITS