commit | f11f39b43eddadc9217afcb49469ae608a43cca4 | [log] [tgz] |
---|---|---|
author | Peiyong Lin <lpy@google.com> | Wed Sep 05 14:37:41 2018 -0700 |
committer | Peiyong Lin <lpy@google.com> | Thu Sep 06 13:57:12 2018 -0700 |
tree | 13993b6c85fc3c14a460e9c022b3e975aac07cb9 | |
parent | 0eb5bf9a1837c86048a0983f2e1eeff4490976f8 [diff] |
[RenderEngine] Move GLES20RenderEngine creation code to GLES20RenderEngine. Previously, impl::RenderEngine serves as an abstract of GLES specific render engine instance, which manages the creation and destruction. However, as public interface, it should be implementationa agnostic. This patch moves EGL environment set up code to GLES20RenderEngine. BUG: 112585051 Test: Build, flash, boot and run part of display verification. Change-Id: Ie87d96c30999706eaa14c28e0e456300848176d5