Minor logging changes to input dispatcher to help with debugging.
Added dumpsys reporting to EventHub.
Made the formatting a bit clearer.
Added 'Locked' suffix to some internal methods of EventHub.
Change-Id: Ic449560bcce378f6361895d27c66854e9724abb0
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index d6b09dc..d077d0e 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -181,6 +181,8 @@
*/
virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
uint8_t* outFlags) const = 0;
+
+ virtual void dump(String8& dump) = 0;
};
class EventHub : public EventHubInterface
@@ -211,6 +213,8 @@
virtual bool getEvent(RawEvent* outEvent);
+ virtual void dump(String8& dump);
+
protected:
virtual ~EventHub();
@@ -239,8 +243,8 @@
~device_t();
};
- device_t* getDevice(int32_t deviceId) const;
- bool hasKeycode(device_t* device, int keycode) const;
+ device_t* getDeviceLocked(int32_t deviceId) const;
+ bool hasKeycodeLocked(device_t* device, int keycode) const;
int32_t getScanCodeStateLocked(device_t* device, int32_t scanCode) const;
int32_t getKeyCodeStateLocked(device_t* device, int32_t keyCode) const;