SurfaceFlinger: fix setting default buffer size
This change makes SurfaceFlinger update a SurfaceTextureLayer's default
buffer size in response to a window resize even if the Layer is in fixed
size mode.
Change-Id: I3871c8f19a045d03904d1284390cad7659be71ff
Bug: 5366426
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index edbc7b0..3eaaf82 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -371,11 +371,12 @@
Layer::State& editDraw(mDrawingState);
editDraw.requested_w = temp.requested_w;
editDraw.requested_h = temp.requested_h;
-
- // record the new size, form this point on, when the client request
- // a buffer, it'll get the new size.
- mSurfaceTexture->setDefaultBufferSize(temp.requested_w, temp.requested_h);
}
+
+ // record the new size, form this point on, when the client request
+ // a buffer, it'll get the new size.
+ mSurfaceTexture->setDefaultBufferSize(temp.requested_w,
+ temp.requested_h);
}
if (temp.sequence != front.sequence) {