Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
diff --git a/include/gui/BufferItemConsumer.h b/include/gui/BufferItemConsumer.h
index cd4df25..0840891 100644
--- a/include/gui/BufferItemConsumer.h
+++ b/include/gui/BufferItemConsumer.h
@@ -82,7 +82,7 @@
status_t releaseBuffer(const BufferItem &item,
const sp<Fence>& releaseFence = Fence::NO_FENCE);
- sp<ISurfaceTexture> getProducerInterface() const { return getBufferQueue(); }
+ sp<IGraphicBufferProducer> getProducerInterface() const { return getBufferQueue(); }
};