Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
diff --git a/include/gui/SurfaceComposerClient.h b/include/gui/SurfaceComposerClient.h
index ae5d69a..22e6b14 100644
--- a/include/gui/SurfaceComposerClient.h
+++ b/include/gui/SurfaceComposerClient.h
@@ -39,7 +39,7 @@
class Composer;
class IMemoryHeap;
class ISurfaceComposerClient;
-class ISurfaceTexture;
+class IGraphicBufferProducer;
class Region;
// ---------------------------------------------------------------------------
@@ -122,7 +122,7 @@
status_t destroySurface(SurfaceID sid);
static void setDisplaySurface(const sp<IBinder>& token,
- const sp<ISurfaceTexture>& surface);
+ const sp<IGraphicBufferProducer>& bufferProducer);
static void setDisplayLayerStack(const sp<IBinder>& token,
uint32_t layerStack);