Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index 2e7c424..8f391aa 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -69,7 +69,7 @@
status_t err = mBufferQueue->consumerConnect(proxy);
if (err != NO_ERROR) {
- CB_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
+ CB_LOGE("ConsumerBase: error connecting to BufferQueue: %s (%d)",
strerror(-err), err);
} else {
mBufferQueue->setConsumerName(mName);
@@ -233,4 +233,4 @@
return err;
}
-} // namespace android
\ No newline at end of file
+} // namespace android