Replace IInterface::asBinder() with a static
so we can do NULL checks again, and update calls to IInterface::asBinder()
to use the new static version.
Change-Id: Ia7b10eb38ca55b72278bfd33d3bf647f338b4e6a
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 39f8f92..ccf8b78 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -67,7 +67,7 @@
}
status_t ComposerState::write(Parcel& output) const {
- output.writeStrongBinder(client->asBinder());
+ output.writeStrongBinder(IInterface::asBinder(client));
return state.write(output);
}
@@ -79,7 +79,7 @@
status_t DisplayState::write(Parcel& output) const {
output.writeStrongBinder(token);
- output.writeStrongBinder(surface != NULL ? surface->asBinder() : NULL);
+ output.writeStrongBinder(IInterface::asBinder(surface));
output.writeInt32(what);
output.writeInt32(layerStack);
output.writeInt32(orientation);