Initial commit of GLESv2 debugger server
Use debug.egl.debug_proc property to match process cmdline.
Binds to TCP:5039 and waits for client connection.
Sends function call parameters, textures and shaders using Protobuf.
Java Eclipse client plug-in is next.
Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57
Signed-off-by: David Li <davidxli@google.com>
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index c8041fc..f1afbb6 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -13,8 +13,8 @@
EGL/hooks.cpp \
EGL/Loader.cpp \
#
-
-LOCAL_SHARED_LIBRARIES += libcutils libutils
+LOCAL_STATIC_LIBRARIES += libGLESv2_dbg libprotobuf-cpp-2.3.0-lite
+LOCAL_SHARED_LIBRARIES += libcutils libutils libstlport
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libEGL
@@ -164,3 +164,6 @@
LOCAL_MODULE:= libETC1
include $(BUILD_SHARED_LIBRARY)
+
+include $(call all-makefiles-under,$(LOCAL_PATH))
+