Convert to Android.bp

See build/soong/README.md for more information.

Test: mmma -j frameworks/native/{libs/gui,opengl/libs}
Change-Id: I90b4e299ebd2a38afb6642bc242d4ad5424fb901
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
new file mode 100644
index 0000000..3c7958f
--- /dev/null
+++ b/libs/gui/tests/Android.bp
@@ -0,0 +1,42 @@
+// Build the unit tests,
+
+// Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE)
+// to integrate with auto-test framework.
+cc_test {
+    name: "libgui_test",
+
+    clang: true,
+
+    srcs: [
+        "BufferQueue_test.cpp",
+        "CpuConsumer_test.cpp",
+        "FillBuffer.cpp",
+        "GLTest.cpp",
+        "IGraphicBufferProducer_test.cpp",
+        "MultiTextureConsumer_test.cpp",
+        "Sensor_test.cpp",
+        "SRGB_test.cpp",
+        "StreamSplitter_test.cpp",
+        "SurfaceTextureClient_test.cpp",
+        "SurfaceTextureFBO_test.cpp",
+        "SurfaceTextureGLThreadToGL_test.cpp",
+        "SurfaceTextureGLToGL_test.cpp",
+        "SurfaceTextureGL_test.cpp",
+        "SurfaceTextureMultiContextGL_test.cpp",
+        "Surface_test.cpp",
+        "TextureRenderer.cpp",
+    ],
+
+    shared_libs: [
+        "liblog",
+        "libEGL",
+        "libGLESv1_CM",
+        "libGLESv2",
+        "libbinder",
+        "libcutils",
+        "libgui",
+        "libsync",
+        "libui",
+        "libutils",
+    ],
+}