Rename single buffer mode to shared buffer mode
Change-Id: Id43d0737d9367981644e498942ebc0077d61038c
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
index 9f51cdd..5d1d7bf 100644
--- a/include/gui/Surface.h
+++ b/include/gui/Surface.h
@@ -169,7 +169,7 @@
int dispatchSetSidebandStream(va_list args);
int dispatchSetBuffersDataSpace(va_list args);
int dispatchSetSurfaceDamage(va_list args);
- int dispatchSetSingleBufferMode(va_list args);
+ int dispatchSetSharedBufferMode(va_list args);
int dispatchSetAutoRefresh(va_list args);
protected:
@@ -199,7 +199,7 @@
public:
virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
virtual int setAsyncMode(bool async);
- virtual int setSingleBufferMode(bool singleBufferMode);
+ virtual int setSharedBufferMode(bool sharedBufferMode);
virtual int setAutoRefresh(bool autoRefresh);
virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
virtual int unlockAndPost();
@@ -337,10 +337,10 @@
uint32_t mGenerationNumber;
// Caches the values that have been passed to the producer.
- bool mSingleBufferMode;
+ bool mSharedBufferMode;
bool mAutoRefresh;
- // If in single buffer mode and auto refresh is enabled, store the shared
+ // If in shared buffer mode and auto refresh is enabled, store the shared
// buffer slot and return it for all calls to queue/dequeue without going
// over Binder.
int mSharedBufferSlot;