Make sure do disconnect from a BQ when its client dies.
Bug: 5679534
Change-Id: If447e8673df83fe0b1d6210641e0a48522501a53
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index 57a41f2..50e3079 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -635,7 +635,9 @@
mDequeueCondition.broadcast();
}
-status_t BufferQueue::connect(int api, bool producerControlledByApp, QueueBufferOutput* output) {
+
+status_t BufferQueue::connect(const sp<IBinder>& token,
+ int api, bool producerControlledByApp, QueueBufferOutput* output) {
ATRACE_CALL();
ST_LOGV("connect: api=%d producerControlledByApp=%s", api,
producerControlledByApp ? "true" : "false");
@@ -663,8 +665,14 @@
err = -EINVAL;
} else {
mConnectedApi = api;
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
- mQueue.size());
+ output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, mQueue.size());
+
+ // set-up a death notification so that we can disconnect automatically
+ // when/if the remote producer dies.
+ // This will fail with INVALID_OPERATION if the "token" is local to our process.
+ if (token->linkToDeath(static_cast<IBinder::DeathRecipient*>(this)) == NO_ERROR) {
+ mConnectedProducerToken = token;
+ }
}
break;
default:
@@ -678,6 +686,16 @@
return err;
}
+void BufferQueue::binderDied(const wp<IBinder>& who) {
+ // If we're here, it means that a producer we were connected to died.
+ // We're GUARANTEED that we still are connected to it because it has no other way
+ // to get disconnected -- or -- we wouldn't be here because we're removing this
+ // callback upon disconnect. Therefore, it's okay to read mConnectedApi without
+ // synchronization here.
+ int api = mConnectedApi;
+ this->disconnect(api);
+}
+
status_t BufferQueue::disconnect(int api) {
ATRACE_CALL();
ST_LOGV("disconnect: api=%d", api);
@@ -701,6 +719,14 @@
case NATIVE_WINDOW_API_CAMERA:
if (mConnectedApi == api) {
freeAllBuffersLocked();
+ // remove our death notification callback if we have one
+ sp<IBinder> token = mConnectedProducerToken;
+ if (token != NULL) {
+ // this can fail if we're here because of the death notification
+ // either way, we just ignore.
+ token->unlinkToDeath(static_cast<IBinder::DeathRecipient*>(this));
+ }
+ mConnectedProducerToken = NULL;
mConnectedApi = NO_CONNECTED_API;
mDequeueCondition.broadcast();
listener = mConsumerListener;