Merge "Enable atrace to read categories from file."
diff --git a/cmds/atrace/atrace.cpp b/cmds/atrace/atrace.cpp
index e8608bc..947b67e 100644
--- a/cmds/atrace/atrace.cpp
+++ b/cmds/atrace/atrace.cpp
@@ -931,7 +931,7 @@
                     g_traceOverwrite = true;
                 } else if (!strcmp(long_options[option_index].name, "async_stop")) {
                     async = true;
-                    traceStop = false;
+                    traceStart = false;
                 } else if (!strcmp(long_options[option_index].name, "async_dump")) {
                     async = true;
                     traceStart = false;
diff --git a/cmds/dumpstate/utils.c b/cmds/dumpstate/utils.c
index 44ba025..fbb0331 100644
--- a/cmds/dumpstate/utils.c
+++ b/cmds/dumpstate/utils.c
@@ -642,24 +642,6 @@
         return NULL;  // Can't rename old traces.txt -- no permission? -- leave it alone instead
     }
 
-    /* make the directory if necessary */
-    char anr_traces_dir[PATH_MAX];
-    strlcpy(anr_traces_dir, traces_path, sizeof(anr_traces_dir));
-    char *slash = strrchr(anr_traces_dir, '/');
-    if (slash != NULL) {
-        *slash = '\0';
-        if (!mkdir(anr_traces_dir, 0775)) {
-            chown(anr_traces_dir, AID_SYSTEM, AID_SYSTEM);
-            chmod(anr_traces_dir, 0775);
-            if (selinux_android_restorecon(anr_traces_dir, 0) == -1) {
-                fprintf(stderr, "restorecon failed for %s: %s\n", anr_traces_dir, strerror(errno));
-            }
-        } else if (errno != EEXIST) {
-            fprintf(stderr, "mkdir(%s): %s\n", anr_traces_dir, strerror(errno));
-            return NULL;
-        }
-    }
-
     /* create a new, empty traces.txt file to receive stack dumps */
     int fd = TEMP_FAILURE_RETRY(open(traces_path, O_CREAT | O_WRONLY | O_TRUNC | O_NOFOLLOW | O_CLOEXEC,
                                      0666));  /* -rw-rw-rw- */
diff --git a/cmds/installd/commands.cpp b/cmds/installd/commands.cpp
index ca04b49..48efb28 100644
--- a/cmds/installd/commands.cpp
+++ b/cmds/installd/commands.cpp
@@ -299,7 +299,7 @@
 int delete_code_cache(const char *uuid, const char *pkgname, userid_t userid)
 {
     std::string _codecachedir(
-            create_package_data_path(uuid, pkgname, userid) + CACHE_DIR_POSTFIX);
+            create_package_data_path(uuid, pkgname, userid) + CODE_CACHE_DIR_POSTFIX);
     const char* codecachedir = _codecachedir.c_str();
 
     struct stat s;
@@ -933,20 +933,49 @@
 }
 
 /*
- * Whether dexopt should use a swap file when compiling an APK. If kAlwaysProvideSwapFile, do this
- * on all devices (dex2oat will make a more informed decision itself, anyways). Otherwise, only do
- * this on a low-mem device.
+ * Whether dexopt should use a swap file when compiling an APK.
+ *
+ * If kAlwaysProvideSwapFile, do this on all devices (dex2oat will make a more informed decision
+ * itself, anyways).
+ *
+ * Otherwise, read "dalvik.vm.dex2oat-swap". If the property exists, return whether it is "true".
+ *
+ * Otherwise, return true if this is a low-mem device.
+ *
+ * Otherwise, return default value.
  */
-static bool kAlwaysProvideSwapFile = true;
+static bool kAlwaysProvideSwapFile = false;
+static bool kDefaultProvideSwapFile = true;
 
 static bool ShouldUseSwapFileForDexopt() {
     if (kAlwaysProvideSwapFile) {
         return true;
     }
 
-    char low_mem_buf[PROPERTY_VALUE_MAX];
-    property_get("ro.config.low_ram", low_mem_buf, "");
-    return (strcmp(low_mem_buf, "true") == 0);
+    // Check the "override" property. If it exists, return value == "true".
+    char dex2oat_prop_buf[PROPERTY_VALUE_MAX];
+    if (property_get("dalvik.vm.dex2oat-swap", dex2oat_prop_buf, "") > 0) {
+        if (strcmp(dex2oat_prop_buf, "true") == 0) {
+            return true;
+        } else {
+            return false;
+        }
+    }
+
+    // Shortcut for default value. This is an implementation optimization for the process sketched
+    // above. If the default value is true, we can avoid to check whether this is a low-mem device,
+    // as low-mem is never returning false. The compiler will optimize this away if it can.
+    if (kDefaultProvideSwapFile) {
+        return true;
+    }
+
+    bool is_low_mem = check_boolean_property("ro.config.low_ram");
+    if (is_low_mem) {
+        return true;
+    }
+
+    // Default value must be false here.
+    return kDefaultProvideSwapFile;
 }
 
 /*
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 303d6cf..4109575 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -343,10 +343,6 @@
     , mThreadPoolSeq(1)
 {
     if (mDriverFD >= 0) {
-        // XXX Ideally, there should be a specific define for whether we
-        // have mmap (or whether we could possibly have the kernel module
-        // availabla).
-#if !defined(HAVE_WIN32_IPC)
         // mmap the binder, providing a chunk of virtual address space to receive transactions.
         mVMStart = mmap(0, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0);
         if (mVMStart == MAP_FAILED) {
@@ -355,9 +351,6 @@
             close(mDriverFD);
             mDriverFD = -1;
         }
-#else
-        mDriverFD = -1;
-#endif
     }
 
     LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver could not be opened.  Terminating.");
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 4da9f92..cc9b50c 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -59,6 +59,11 @@
   LOCAL_CFLAGS += -DMAX_EGL_CACHE_SIZE=$(MAX_EGL_CACHE_SIZE)
 endif
 
+ifeq (address, $(strip $(SANITIZE_TARGET)))
+  LOCAL_CFLAGS_32 += -DEGL_WRAPPER_DIR=\"/$(TARGET_COPY_OUT_DATA)/lib\"
+  LOCAL_CFLAGS_64 += -DEGL_WRAPPER_DIR=\"/$(TARGET_COPY_OUT_DATA)/lib64\"
+endif
+
 LOCAL_REQUIRED_MODULES := $(egl.cfg_config_module)
 egl.cfg_config_module :=
 
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 1fcc048..8df9af3 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -167,6 +167,14 @@
     return so;
 }
 
+#ifndef EGL_WRAPPER_DIR
+#if defined(__LP64__)
+#define EGL_WRAPPER_DIR "/system/lib64"
+#else
+#define EGL_WRAPPER_DIR "/system/lib"
+#endif
+#endif
+
 void* Loader::open(egl_connection_t* cnx)
 {
     void* dso;
@@ -187,15 +195,10 @@
 
     LOG_ALWAYS_FATAL_IF(!hnd, "couldn't find an OpenGL ES implementation");
 
-#if defined(__LP64__)
-    cnx->libEgl   = load_wrapper("/system/lib64/libEGL.so");
-    cnx->libGles2 = load_wrapper("/system/lib64/libGLESv2.so");
-    cnx->libGles1 = load_wrapper("/system/lib64/libGLESv1_CM.so");
-#else
-    cnx->libEgl   = load_wrapper("/system/lib/libEGL.so");
-    cnx->libGles2 = load_wrapper("/system/lib/libGLESv2.so");
-    cnx->libGles1 = load_wrapper("/system/lib/libGLESv1_CM.so");
-#endif
+    cnx->libEgl   = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so");
+    cnx->libGles2 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv2.so");
+    cnx->libGles1 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv1_CM.so");
+
     LOG_ALWAYS_FATAL_IF(!cnx->libEgl,
             "couldn't load system EGL wrapper libraries");
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 067ac69..bf9b886 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -438,6 +438,15 @@
     mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     eglInitialize(mEGLDisplay, NULL, NULL);
 
+    // start the EventThread
+    sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+            vsyncPhaseOffsetNs, true, "app");
+    mEventThread = new EventThread(vsyncSrc);
+    sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+            sfVsyncPhaseOffsetNs, true, "sf");
+    mSFEventThread = new EventThread(sfVsyncSrc);
+    mEventQueue.setEventThread(mSFEventThread);
+
     // Initialize the H/W composer object.  There may or may not be an
     // actual hardware composer underneath.
     mHwc = new HWComposer(this,
@@ -489,15 +498,6 @@
     // (which may happens before we render something)
     getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext);
 
-    // start the EventThread
-    sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
-            vsyncPhaseOffsetNs, true, "app");
-    mEventThread = new EventThread(vsyncSrc);
-    sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
-            sfVsyncPhaseOffsetNs, true, "sf");
-    mSFEventThread = new EventThread(sfVsyncSrc);
-    mEventQueue.setEventThread(mSFEventThread);
-
     mEventControlThread = new EventControlThread(this);
     mEventControlThread->run("EventControl", PRIORITY_URGENT_DISPLAY);