Updade Surface (ANativeWindow) format based on its buffers format
this is to allow applications to change the format of a surface's
buffer, and have it reflected in EGL; which is needed for
EGLConfig validation.
Change-Id: Iee074c30ad765881e2409c1d37450b05e561c44d
diff --git a/libs/surfaceflinger_client/Surface.cpp b/libs/surfaceflinger_client/Surface.cpp
index d44aab9..854a3c6 100644
--- a/libs/surfaceflinger_client/Surface.cpp
+++ b/libs/surfaceflinger_client/Surface.cpp
@@ -866,7 +866,18 @@
return BAD_VALUE;
Mutex::Autolock _l(mSurfaceLock);
+ if (mConnected == NATIVE_WINDOW_API_EGL) {
+ return INVALID_OPERATION;
+ }
+
mBufferInfo.set(w, h, format);
+ if (format != 0) {
+ // we update the format of the surface as reported by query().
+ // this is to allow applications to change the format of a surface's
+ // buffer, and have it reflected in EGL; which is needed for
+ // EGLConfig validation.
+ mFormat = format;
+ }
return NO_ERROR;
}