SurfaceFlinger: Move GraphicBufferAlloc to libgui
This change moves the GraphicBufferAlloc class from SurfaceFlinger to libgui.
Change-Id: Idf31d2004efa2651b60590733f73c4a7b831e8a9
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 41c5cce..f65b82f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -40,6 +40,7 @@
#include <gui/GuiConfig.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/SurfaceTextureClient.h>
+#include <gui/GraphicBufferAlloc.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/PixelFormat.h>
@@ -65,7 +66,6 @@
#include "SurfaceFlinger.h"
#include "DisplayHardware/FramebufferSurface.h"
-#include "DisplayHardware/GraphicBufferAlloc.h"
#include "DisplayHardware/HWComposer.h"