fix an issue with vsync event delivery

vsync events were sometimes delivered to connected
client who didn't request them. this happened if
another client requested the delivery and that client
was first in the client list.

also fix the vsync test which didn't request any events as
well as DisplayEventReveiver documentation which was misleading
about the necessity to request vsync events.

Change-Id: Ie990fda3f337f8f0042745c4b2cde67936c45686
diff --git a/include/gui/DisplayEventReceiver.h b/include/gui/DisplayEventReceiver.h
index dccc164..a281377 100644
--- a/include/gui/DisplayEventReceiver.h
+++ b/include/gui/DisplayEventReceiver.h
@@ -63,7 +63,9 @@
 public:
     /*
      * DisplayEventReceiver creates and registers an event connection with
-     * SurfaceFlinger. Events start being delivered immediately.
+     * SurfaceFlinger. VSync events are disabled by default. Call setVSyncRate
+     * or requestNextVsync to receive them.
+     * Other events start being delivered immediately.
      */
     DisplayEventReceiver();
 
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
index 92d4266..af0da0b 100644
--- a/services/surfaceflinger/EventThread.cpp
+++ b/services/surfaceflinger/EventThread.cpp
@@ -151,9 +151,9 @@
             mLastVSyncTimestamp = timestamp;
 
             // now see if we still need to report this VSYNC event
-            bool reportVsync = false;
-            size_t count = mDisplayEventConnections.size();
+            const size_t count = mDisplayEventConnections.size();
             for (size_t i=0 ; i<count ; i++) {
+                bool reportVsync = false;
                 const ConnectionInfo& info(
                         mDisplayEventConnections.valueAt(i));
                 if (info.count >= 1) {
@@ -174,11 +174,7 @@
                     displayEventConnections.add(mDisplayEventConnections.keyAt(i));
                 }
             }
-
-            if (reportVsync) {
-                break;
-            }
-        } while (true);
+        } while (!displayEventConnections.size());
 
         // dispatch vsync events to listeners...
         vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
diff --git a/services/surfaceflinger/tests/vsync/vsync.cpp b/services/surfaceflinger/tests/vsync/vsync.cpp
index 4f79080..b0d54c4 100644
--- a/services/surfaceflinger/tests/vsync/vsync.cpp
+++ b/services/surfaceflinger/tests/vsync/vsync.cpp
@@ -55,6 +55,8 @@
     loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver,
             &myDisplayEvent);
 
+    myDisplayEvent.setVsyncRate(1);
+
     do {
         //printf("about to poll...\n");
         int32_t ret = loop->pollOnce(-1);