Allow "opaque" flag to be updated
Moves the "opaque layer" from Layer to Layer::State. This allows
it to be updated as part of a transaction.
Bug 12387406
Change-Id: I0a114ce6adf77cd12fb08f96e0691b76c475768d
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index aafc4d2..2246f5f 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -309,7 +309,12 @@
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
- s->what |= layer_state_t::eVisibilityChanged;
+ if (mask & layer_state_t::eLayerOpaque) {
+ s->what |= layer_state_t::eOpacityChanged;
+ }
+ if (mask & layer_state_t::eLayerHidden) {
+ s->what |= layer_state_t::eVisibilityChanged;
+ }
s->flags &= ~mask;
s->flags |= (flags & mask);
s->mask |= mask;