surfaceflinger: make critical threads SCHED_FIFO
Sets the main thread, EventThread, and SFEventThread to SCHED_FIFO to
minimize jitter.
bug 24503801
Change-Id: I3751c00c79482842f5c0bdaec92b6cbfe62328a0
diff --git a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
index d84d4e1..69fb8c5 100644
--- a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
+++ b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
@@ -459,6 +459,18 @@
mSFEventThread = new EventThread(sfVsyncSrc, *this);
mEventQueue.setEventThread(mSFEventThread);
+ // set EventThread and SFEventThread to SCHED_FIFO for minimum jitter
+ struct sched_param param = {0};
+ param.sched_priority = 1;
+ if (sched_setscheduler(mEventThread->getTid(), SCHED_FIFO, ¶m) != 0) {
+ ALOGE("Couldn't set SCHED_FIFO for EventThread");
+ }
+
+ if (sched_setscheduler(mSFEventThread->getTid(), SCHED_FIFO, ¶m) != 0) {
+ ALOGE("Couldn't set SCHED_FIFO for SFEventThread");
+ }
+
+
// Initialize the H/W composer object. There may or may not be an
// actual hardware composer underneath.
mHwc = new HWComposer(this,