frameworks/base: make the ANativeWindow query() method const
query() does not modify the object's data, so it needs to be a const method
Change-Id: I67c40a3c865461e6f1cc2193fd2d74286ff6ac8f
Signed-off-by: Iliyan Malchev <malchev@google.com>
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index f4b2416..7631449 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -76,8 +76,9 @@
return c->queueBuffer(buffer);
}
-int SurfaceTextureClient::query(ANativeWindow* window, int what, int* value) {
- SurfaceTextureClient* c = getSelf(window);
+int SurfaceTextureClient::query(const ANativeWindow* window,
+ int what, int* value) {
+ const SurfaceTextureClient* c = getSelf(window);
return c->query(what, value);
}
@@ -160,7 +161,7 @@
return BAD_VALUE;
}
-int SurfaceTextureClient::query(int what, int* value) {
+int SurfaceTextureClient::query(int what, int* value) const {
LOGV("SurfaceTextureClient::query");
Mutex::Autolock lock(mMutex);
switch (what) {