fix Surface positions are not floats
Added Surface.setPosition(float, float) which allows to set a surface's
position in float.
Bug: 5239859
Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 4cc245a..c56836e 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -45,7 +45,6 @@
mFlinger(flinger), mFiltering(false),
mNeedsFiltering(false),
mOrientation(0),
- mLeft(0), mTop(0),
mTransactionFlags(0),
mPremultipliedAlpha(true), mName("unnamed"), mDebug(false),
mInvalidate(0)
@@ -119,7 +118,7 @@
return android_atomic_or(flags, &mTransactionFlags);
}
-bool LayerBase::setPosition(int32_t x, int32_t y) {
+bool LayerBase::setPosition(float x, float y) {
if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y)
return false;
mCurrentState.sequence++;
@@ -259,8 +258,6 @@
mOrientation = tr.getOrientation();
mTransform = tr;
mTransformedBounds = tr.makeBounds(w, h);
- mLeft = tr.tx();
- mTop = tr.ty();
}
void LayerBase::lockPageFlip(bool& recomputeVisibleRegions)
@@ -476,10 +473,10 @@
snprintf(buffer, SIZE,
"+ %s %p\n"
" "
- "z=%9d, pos=(%4d,%4d), size=(%4d,%4d), "
+ "z=%9d, pos=(%g,%g), size=(%4d,%4d), "
"isOpaque=%1d, needsDithering=%1d, invalidate=%1d, "
"alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
- getTypeId(), this, s.z, tx(), ty(), s.w, s.h,
+ getTypeId(), this, s.z, s.transform.tx(), s.transform.ty(), s.w, s.h,
isOpaque(), needsDithering(), contentDirty,
s.alpha, s.flags,
s.transform[0][0], s.transform[0][1],