native: Rename mBuf to mSlot
Remove the union in BufferItem.
Bug: 19769719
Change-Id: I4e496b5aafce0fc5206dc7551a741f9c262c2cd0
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index ba4c198..470f153 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -442,11 +442,11 @@
result = acquireBufferLocked(&item, 0);
if (result != NO_ERROR)
return result;
- VDS_LOGW_IF(item.mBuf != sslot,
+ VDS_LOGW_IF(item.mSlot != sslot,
"queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d",
- item.mBuf, sslot);
- mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf);
- mFbFence = mSlots[item.mBuf].mFence;
+ item.mSlot, sslot);
+ mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mSlot);
+ mFbFence = mSlots[item.mSlot].mFence;
} else {
LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,