Refactor how layer metadata for use by VR is propagated
from WindowManager based on feedback in frameworks/base.
Since windowType and ownerUid are immutable, they are sent
on creation instead of separate IPC.
Bug: 30984984
Test: built locally
Change-Id: I380b3cdcf6aec471fc23f1e27846ab80492e8add
diff --git a/include/gui/SurfaceComposerClient.h b/include/gui/SurfaceComposerClient.h
index f537020..8302160 100644
--- a/include/gui/SurfaceComposerClient.h
+++ b/include/gui/SurfaceComposerClient.h
@@ -106,8 +106,10 @@
uint32_t w, // width in pixel
uint32_t h, // height in pixel
PixelFormat format, // pixel-format desired
- uint32_t flags = 0, // usage flags
- SurfaceControl* parent = nullptr // parent
+ uint32_t flags = 0, // usage flags
+ SurfaceControl* parent = nullptr, // parent
+ uint32_t windowType = 0, // from WindowManager.java (STATUS_BAR, INPUT_METHOD, etc.)
+ uint32_t ownerUid = 0 // UID of the task
);
//! Create a virtual display
@@ -145,7 +147,6 @@
status_t setFlags(const sp<IBinder>& id, uint32_t flags, uint32_t mask);
status_t setTransparentRegionHint(const sp<IBinder>& id, const Region& transparent);
status_t setLayer(const sp<IBinder>& id, int32_t layer);
- status_t setLayerInfo(const sp<IBinder>& id, uint32_t type, uint32_t appid);
status_t setAlpha(const sp<IBinder>& id, float alpha=1.0f);
status_t setMatrix(const sp<IBinder>& id, float dsdx, float dtdx, float dsdy, float dtdy);
status_t setPosition(const sp<IBinder>& id, float x, float y);