Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.
Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
diff --git a/libs/surfaceflinger_client/Surface.cpp b/libs/surfaceflinger_client/Surface.cpp
index 8617d94..dc6332c 100644
--- a/libs/surfaceflinger_client/Surface.cpp
+++ b/libs/surfaceflinger_client/Surface.cpp
@@ -387,21 +387,21 @@
void Surface::init()
{
- android_native_window_t::setSwapInterval = setSwapInterval;
- android_native_window_t::dequeueBuffer = dequeueBuffer;
- android_native_window_t::lockBuffer = lockBuffer;
- android_native_window_t::queueBuffer = queueBuffer;
- android_native_window_t::query = query;
- android_native_window_t::perform = perform;
+ ANativeWindow::setSwapInterval = setSwapInterval;
+ ANativeWindow::dequeueBuffer = dequeueBuffer;
+ ANativeWindow::lockBuffer = lockBuffer;
+ ANativeWindow::queueBuffer = queueBuffer;
+ ANativeWindow::query = query;
+ ANativeWindow::perform = perform;
DisplayInfo dinfo;
SurfaceComposerClient::getDisplayInfo(0, &dinfo);
- const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
- const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
+ const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
+ const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
// FIXME: set real values here
- const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
- const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
- const_cast<uint32_t&>(android_native_window_t::flags) = 0;
+ const_cast<int&>(ANativeWindow::minSwapInterval) = 1;
+ const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
+ const_cast<uint32_t&>(ANativeWindow::flags) = 0;
mConnected = 0;
mSwapRectangle.makeInvalid();
@@ -485,35 +485,35 @@
// ----------------------------------------------------------------------------
-int Surface::setSwapInterval(android_native_window_t* window, int interval) {
+int Surface::setSwapInterval(ANativeWindow* window, int interval) {
return 0;
}
-int Surface::dequeueBuffer(android_native_window_t* window,
+int Surface::dequeueBuffer(ANativeWindow* window,
android_native_buffer_t** buffer) {
Surface* self = getSelf(window);
return self->dequeueBuffer(buffer);
}
-int Surface::lockBuffer(android_native_window_t* window,
+int Surface::lockBuffer(ANativeWindow* window,
android_native_buffer_t* buffer) {
Surface* self = getSelf(window);
return self->lockBuffer(buffer);
}
-int Surface::queueBuffer(android_native_window_t* window,
+int Surface::queueBuffer(ANativeWindow* window,
android_native_buffer_t* buffer) {
Surface* self = getSelf(window);
return self->queueBuffer(buffer);
}
-int Surface::query(android_native_window_t* window,
+int Surface::query(ANativeWindow* window,
int what, int* value) {
Surface* self = getSelf(window);
return self->query(what, value);
}
-int Surface::perform(android_native_window_t* window,
+int Surface::perform(ANativeWindow* window,
int operation, ...) {
va_list args;
va_start(args, operation);
@@ -803,7 +803,7 @@
{
if (getConnectedApi()) {
LOGE("Surface::lock(%p) failed. Already connected to another API",
- (android_native_window_t*)this);
+ (ANativeWindow*)this);
CallStack stack;
stack.update();
stack.dump("");
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index 52380a0..6f8948d 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -67,7 +67,7 @@
* This implements the (main) framebuffer management. This class is used
* mostly by SurfaceFlinger, but also by command line GL application.
*
- * In fact this is an implementation of android_native_window_t on top of
+ * In fact this is an implementation of ANativeWindow on top of
* the framebuffer.
*
* Currently it is pretty simple, it manages only two buffers (the front and
@@ -117,23 +117,23 @@
LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
fbDev->width, fbDev->height, strerror(-err));
- const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
- const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
- const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
- const_cast<int&>(android_native_window_t::minSwapInterval) =
+ const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags;
+ const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi;
+ const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi;
+ const_cast<int&>(ANativeWindow::minSwapInterval) =
fbDev->minSwapInterval;
- const_cast<int&>(android_native_window_t::maxSwapInterval) =
+ const_cast<int&>(ANativeWindow::maxSwapInterval) =
fbDev->maxSwapInterval;
} else {
LOGE("Couldn't get gralloc module");
}
- android_native_window_t::setSwapInterval = setSwapInterval;
- android_native_window_t::dequeueBuffer = dequeueBuffer;
- android_native_window_t::lockBuffer = lockBuffer;
- android_native_window_t::queueBuffer = queueBuffer;
- android_native_window_t::query = query;
- android_native_window_t::perform = perform;
+ ANativeWindow::setSwapInterval = setSwapInterval;
+ ANativeWindow::dequeueBuffer = dequeueBuffer;
+ ANativeWindow::lockBuffer = lockBuffer;
+ ANativeWindow::queueBuffer = queueBuffer;
+ ANativeWindow::query = query;
+ ANativeWindow::perform = perform;
}
FramebufferNativeWindow::~FramebufferNativeWindow()
@@ -168,13 +168,13 @@
}
int FramebufferNativeWindow::setSwapInterval(
- android_native_window_t* window, int interval)
+ ANativeWindow* window, int interval)
{
framebuffer_device_t* fb = getSelf(window)->fbDev;
return fb->setSwapInterval(fb, interval);
}
-int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
+int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
android_native_buffer_t** buffer)
{
FramebufferNativeWindow* self = getSelf(window);
@@ -196,7 +196,7 @@
return 0;
}
-int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
+int FramebufferNativeWindow::lockBuffer(ANativeWindow* window,
android_native_buffer_t* buffer)
{
FramebufferNativeWindow* self = getSelf(window);
@@ -210,7 +210,7 @@
return NO_ERROR;
}
-int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
+int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
android_native_buffer_t* buffer)
{
FramebufferNativeWindow* self = getSelf(window);
@@ -224,7 +224,7 @@
return res;
}
-int FramebufferNativeWindow::query(android_native_window_t* window,
+int FramebufferNativeWindow::query(ANativeWindow* window,
int what, int* value)
{
FramebufferNativeWindow* self = getSelf(window);
@@ -245,7 +245,7 @@
return BAD_VALUE;
}
-int FramebufferNativeWindow::perform(android_native_window_t* window,
+int FramebufferNativeWindow::perform(ANativeWindow* window,
int operation, ...)
{
switch (operation) {