Revert "Revert "Modify EGL to disconnect the window when the surface gets destroyed.""
This reverts commit 6e1a2fea67006b58e83ebbcc72f7b12f18c49d15.
Driver level issues fixed by an updated graphics driver.
Bug: 21266976
Change-Id: I93339fb6c6bab988f3550adb49ef8e70cda6473e
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 38fb757..87e5b4d 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -922,8 +922,8 @@
mCore->mSidebandStream.clear();
mCore->mDequeueCondition.broadcast();
listener = mCore->mConsumerListener;
- } else {
- BQ_LOGE("disconnect(P): connected to another API "
+ } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
+ BQ_LOGE("disconnect(P): still connected to another API "
"(cur=%d req=%d)", mCore->mConnectedApi, api);
status = BAD_VALUE;
}