surfaceflinger: remove un-cached buffers hack for Adreno
Change-Id: I5ae4e74bfa3e25b55be2cddf7b3c51368a140ab9
Signed-off-by: Dima Zavin <dima@android.com>
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index d9d9bfe..5969617 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -246,10 +246,15 @@
LOGI("version : %s", glGetString(GL_VERSION));
LOGI("extensions: %s", gl_extensions);
- if (strstr(gl_renderer, "Adreno")) {
+#if 0
+ // for drivers that don't have proper support for flushing cached buffers
+ // on gralloc unlock, uncomment this block and test for the specific
+ // renderer substring
+ if (strstr(gl_renderer, "<some vendor string>")) {
LOGD("Assuming uncached graphics buffers.");
mFlags &= ~CACHED_BUFFERS;
}
+#endif
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
mFlags |= NPOT_EXTENSION;