Revert "get rid of IGraphicBufferAlloc"
This reverts commit 1da94dfed674e94edc37cdc8ef68530520edf169.
Bug: 36176799
Bug: 36175706
Change-Id: I6dd5fe8df564f0efa4392a800fb316e27a05076e
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp
index dfc3e58..5c04f6c 100644
--- a/cmds/flatland/GLHelper.cpp
+++ b/cmds/flatland/GLHelper.cpp
@@ -25,6 +25,7 @@
namespace android {
GLHelper::GLHelper() :
+ mGraphicBufferAlloc(new GraphicBufferAlloc()),
mDisplay(EGL_NO_DISPLAY),
mContext(EGL_NO_CONTEXT),
mDummySurface(EGL_NO_SURFACE),
@@ -202,7 +203,7 @@
sp<GLConsumer>* glConsumer, EGLSurface* surface) {
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
+ BufferQueue::createBufferQueue(&producer, &consumer, mGraphicBufferAlloc);
sp<GLConsumer> glc = new GLConsumer(consumer, name,
GL_TEXTURE_EXTERNAL_OES, false, true);
glc->setDefaultBufferSize(w, h);
diff --git a/cmds/flatland/GLHelper.h b/cmds/flatland/GLHelper.h
index d09463a..7a9e9e3 100644
--- a/cmds/flatland/GLHelper.h
+++ b/cmds/flatland/GLHelper.h
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include <gui/GraphicBufferAlloc.h>
#include <gui/GLConsumer.h>
#include <gui/Surface.h>
#include <gui/SurfaceControl.h>
@@ -74,6 +75,8 @@
bool setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders);
+ sp<GraphicBufferAlloc> mGraphicBufferAlloc;
+
EGLDisplay mDisplay;
EGLContext mContext;
EGLSurface mDummySurface;
diff --git a/cmds/flatland/Main.cpp b/cmds/flatland/Main.cpp
index ec1e543..c47b0c8 100644
--- a/cmds/flatland/Main.cpp
+++ b/cmds/flatland/Main.cpp
@@ -16,6 +16,7 @@
#define ATRACE_TAG ATRACE_TAG_ALWAYS
+#include <gui/GraphicBufferAlloc.h>
#include <gui/Surface.h>
#include <gui/SurfaceControl.h>
#include <gui/GLConsumer.h>
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h
index bd62d85..c95c535 100644
--- a/include/gui/BufferQueue.h
+++ b/include/gui/BufferQueue.h
@@ -23,6 +23,10 @@
#include <gui/IGraphicBufferProducer.h>
#include <gui/IConsumerListener.h>
+// These are only required to keep other parts of the framework with incomplete
+// dependencies building successfully
+#include <gui/IGraphicBufferAlloc.h>
+
namespace android {
class BufferQueue {
@@ -77,9 +81,11 @@
// needed gralloc buffers.
static void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
+ const sp<IGraphicBufferAlloc>& allocator = NULL,
bool consumerIsSurfaceFlinger = false);
- BufferQueue() = delete; // Create through createBufferQueue
+private:
+ BufferQueue(); // Create through createBufferQueue
};
// ----------------------------------------------------------------------------
diff --git a/include/gui/BufferQueueCore.h b/include/gui/BufferQueueCore.h
index 1e9585c..b1c730a 100644
--- a/include/gui/BufferQueueCore.h
+++ b/include/gui/BufferQueueCore.h
@@ -51,6 +51,7 @@
namespace android {
class IConsumerListener;
+class IGraphicBufferAlloc;
class IProducerListener;
class BufferQueueCore : public virtual RefBase {
@@ -78,8 +79,9 @@
typedef Vector<BufferItem> Fifo;
// BufferQueueCore manages a pool of gralloc memory slots to be used by
- // producers and consumers.
- BufferQueueCore();
+ // producers and consumers. allocator is used to allocate all the needed
+ // gralloc buffers.
+ BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
virtual ~BufferQueueCore();
private:
@@ -141,6 +143,10 @@
void validateConsistencyLocked() const;
#endif
+ // mAllocator is the connection to SurfaceFlinger that is used to allocate
+ // new GraphicBuffer objects.
+ sp<IGraphicBufferAlloc> mAllocator;
+
// mMutex is the mutex used to prevent concurrent access to the member
// variables of BufferQueueCore objects. It must be locked whenever any
// member variable is accessed.
diff --git a/include/gui/GraphicBufferAlloc.h b/include/gui/GraphicBufferAlloc.h
new file mode 100644
index 0000000..54c9829
--- /dev/null
+++ b/include/gui/GraphicBufferAlloc.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
+#define ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/IGraphicBufferAlloc.h>
+#include <ui/PixelFormat.h>
+#include <utils/Errors.h>
+
+namespace android {
+
+class GraphicBuffer;
+
+/*
+ * Concrete implementation of the IGraphicBufferAlloc interface.
+ *
+ * This can create GraphicBuffer instance across processes. This is mainly used
+ * by surfaceflinger.
+ */
+
+class GraphicBufferAlloc : public BnGraphicBufferAlloc {
+public:
+ GraphicBufferAlloc();
+ virtual ~GraphicBufferAlloc();
+ virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
+ uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t producerUsage, uint64_t consumerUsage,
+ std::string requestorName, status_t* error) override;
+};
+
+
+} // namespace android
+
+#endif // ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
diff --git a/include/gui/IGraphicBufferAlloc.h b/include/gui/IGraphicBufferAlloc.h
new file mode 100644
index 0000000..1e578cc
--- /dev/null
+++ b/include/gui/IGraphicBufferAlloc.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
+#define ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/IInterface.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/PixelFormat.h>
+#include <utils/RefBase.h>
+
+#include <string>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+class IGraphicBufferAlloc : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(GraphicBufferAlloc)
+
+ /* Create a new GraphicBuffer for the client to use.
+ */
+ virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t layerCount, uint64_t producerUsage,
+ uint64_t consumerUsage, std::string requestorName,
+ status_t* error) = 0;
+
+ sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t layerCount, uint32_t usage,
+ status_t* error) {
+ return createGraphicBuffer(w, h, format, layerCount, usage,
+ usage, "<Unknown>", error);
+ }
+
+ sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t layerCount, uint32_t usage,
+ std::string requestorName, status_t* error) {
+ return createGraphicBuffer(w, h, format, layerCount, usage,
+ usage, requestorName, error);
+ }
+
+ sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t layerCount, uint64_t producerUsage,
+ uint64_t consumerUsage, status_t* error) {
+ return createGraphicBuffer(w, h, format, layerCount, producerUsage,
+ consumerUsage, "<Unknown>", error);
+ }
+};
+
+// ----------------------------------------------------------------------------
+
+class BnGraphicBufferAlloc : public BnInterface<IGraphicBufferAlloc>
+{
+public:
+ virtual status_t onTransact(uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
diff --git a/include/gui/ISurfaceComposer.h b/include/gui/ISurfaceComposer.h
index 1112973..9870ba0 100644
--- a/include/gui/ISurfaceComposer.h
+++ b/include/gui/ISurfaceComposer.h
@@ -41,6 +41,7 @@
struct DisplayStatInfo;
class HdrCapabilities;
class IDisplayEventConnection;
+class IGraphicBufferAlloc;
class IGraphicBufferProducer;
class ISurfaceComposerClient;
class Rect;
@@ -88,6 +89,10 @@
virtual sp<ISurfaceComposerClient> createScopedConnection(
const sp<IGraphicBufferProducer>& parent) = 0;
+ /* create a graphic buffer allocator
+ */
+ virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
+
/* return an IDisplayEventConnection */
virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
@@ -200,7 +205,7 @@
// Java by ActivityManagerService.
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
CREATE_CONNECTION,
- UNUSED, // formerly CREATE_GRAPHIC_BUFFER_ALLOC
+ CREATE_GRAPHIC_BUFFER_ALLOC,
CREATE_DISPLAY_EVENT_CONNECTION,
CREATE_DISPLAY,
DESTROY_DISPLAY,
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 9d2dcb6..a1b4abc 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -70,9 +70,11 @@
"DisplayEventReceiver.cpp",
"FrameTimestamps.cpp",
"GLConsumer.cpp",
+ "GraphicBufferAlloc.cpp",
"GuiConfig.cpp",
"IDisplayEventConnection.cpp",
"IConsumerListener.cpp",
+ "IGraphicBufferAlloc.cpp",
"IGraphicBufferConsumer.cpp",
"IGraphicBufferProducer.cpp",
"IProducerListener.cpp",
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index 4151212..13692eb 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -79,13 +79,14 @@
void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
+ const sp<IGraphicBufferAlloc>& allocator,
bool consumerIsSurfaceFlinger) {
LOG_ALWAYS_FATAL_IF(outProducer == NULL,
"BufferQueue: outProducer must not be NULL");
LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
"BufferQueue: outConsumer must not be NULL");
- sp<BufferQueueCore> core(new BufferQueueCore());
+ sp<BufferQueueCore> core(new BufferQueueCore(allocator));
LOG_ALWAYS_FATAL_IF(core == NULL,
"BufferQueue: failed to create BufferQueueCore");
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index 1b8ffd7..9e3fecb 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -33,7 +33,9 @@
#include <gui/BufferItem.h>
#include <gui/BufferQueueCore.h>
+#include <gui/GraphicBufferAlloc.h>
#include <gui/IConsumerListener.h>
+#include <gui/IGraphicBufferAlloc.h>
#include <gui/IProducerListener.h>
#include <gui/ISurfaceComposer.h>
#include <private/gui/ComposerService.h>
@@ -52,7 +54,8 @@
return id | counter++;
}
-BufferQueueCore::BufferQueueCore() :
+BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
+ mAllocator(allocator),
mMutex(),
mIsAbandoned(false),
mConsumerControlledByApp(false),
@@ -94,6 +97,30 @@
mLastQueuedSlot(INVALID_BUFFER_SLOT),
mUniqueId(getUniqueId())
{
+ if (allocator == NULL) {
+
+#ifdef HAVE_NO_SURFACE_FLINGER
+ // Without a SurfaceFlinger, allocate in-process. This only makes
+ // sense in systems with static SELinux configurations and no
+ // applications (since applications need dynamic SELinux policy).
+ mAllocator = new GraphicBufferAlloc();
+#else
+ // Run time check for headless, where we also allocate in-process.
+ char value[PROPERTY_VALUE_MAX];
+ property_get("config.headless", value, "0");
+ if (atoi(value) == 1) {
+ mAllocator = new GraphicBufferAlloc();
+ } else {
+ sp<ISurfaceComposer> composer(ComposerService::getComposerService());
+ mAllocator = composer->createGraphicBufferAlloc();
+ }
+#endif // HAVE_NO_SURFACE_FLINGER
+
+ if (mAllocator == NULL) {
+ BQ_LOGE("createGraphicBufferAlloc failed");
+ }
+ }
+
int numStartingBuffers = getMaxBufferCountLocked();
for (int s = 0; s < numStartingBuffers; s++) {
mFreeSlots.insert(s);
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index b92e895..27ced61 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -34,6 +34,7 @@
#include <gui/BufferQueueProducer.h>
#include <gui/GLConsumer.h>
#include <gui/IConsumerListener.h>
+#include <gui/IGraphicBufferAlloc.h>
#include <gui/IProducerListener.h>
#include <utils/Log.h>
@@ -453,7 +454,8 @@
mSlots[found].mBufferState.dequeue();
if ((buffer == NULL) ||
- buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage))
+ buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT,
+ usage))
{
mSlots[found].mAcquireCalled = false;
mSlots[found].mGraphicBuffer = NULL;
@@ -501,13 +503,11 @@
} // Autolock scope
if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
+ status_t error;
BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
- sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
- width, height, format, BQ_LAYER_COUNT, usage, usage,
- {mConsumerName.string(), mConsumerName.size()});
-
- status_t error = graphicBuffer->initCheck();
-
+ sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
+ width, height, format, BQ_LAYER_COUNT, usage,
+ {mConsumerName.string(), mConsumerName.size()}, &error));
{ // Autolock scope
Mutex::Autolock lock(mCore->mMutex);
@@ -1329,12 +1329,11 @@
Vector<sp<GraphicBuffer>> buffers;
for (size_t i = 0; i < newBufferCount; ++i) {
- sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
+ status_t result = NO_ERROR;
+ sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
- allocUsage, allocUsage, {mConsumerName.string(), mConsumerName.size()});
-
- status_t result = graphicBuffer->initCheck();
-
+ allocUsage, {mConsumerName.string(), mConsumerName.size()},
+ &result));
if (result != NO_ERROR) {
BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format"
" %u, usage %u)", width, height, format, usage);
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index 9d0fa7e..8acdfed 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -30,6 +30,7 @@
#include <cutils/atomic.h>
#include <gui/BufferItem.h>
+#include <gui/IGraphicBufferAlloc.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/ConsumerBase.h>
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index c654f08..55e0d26 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -31,6 +31,7 @@
#include <gui/BufferItem.h>
#include <gui/GLConsumer.h>
+#include <gui/IGraphicBufferAlloc.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
diff --git a/libs/gui/GraphicBufferAlloc.cpp b/libs/gui/GraphicBufferAlloc.cpp
new file mode 100644
index 0000000..cc7d403
--- /dev/null
+++ b/libs/gui/GraphicBufferAlloc.cpp
@@ -0,0 +1,49 @@
+/*
+ **
+ ** Copyright 2012 The Android Open Source Project
+ **
+ ** Licensed under the Apache License Version 2.0(the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing software
+ ** distributed under the License is distributed on an "AS IS" BASIS
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <gui/GraphicBufferAlloc.h>
+
+#include <log/log.h>
+
+
+namespace android {
+
+GraphicBufferAlloc::GraphicBufferAlloc() = default;
+GraphicBufferAlloc::~GraphicBufferAlloc() = default;
+
+sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t width,
+ uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t producerUsage, uint64_t consumerUsage,
+ std::string requestorName, status_t* error) {
+ sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(
+ width, height, format, layerCount, producerUsage, consumerUsage,
+ std::move(requestorName)));
+ status_t err = graphicBuffer->initCheck();
+ *error = err;
+ if (err != 0 || graphicBuffer->handle == 0) {
+ if (err == NO_MEMORY) {
+ GraphicBuffer::dumpAllocationsToSystemLog();
+ }
+ ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
+ width, height, layerCount, strerror(-err),
+ graphicBuffer->handle);
+ graphicBuffer.clear();
+ }
+ return graphicBuffer;
+}
+
+} // namespace android
diff --git a/libs/gui/IGraphicBufferAlloc.cpp b/libs/gui/IGraphicBufferAlloc.cpp
new file mode 100644
index 0000000..21a0dd5
--- /dev/null
+++ b/libs/gui/IGraphicBufferAlloc.cpp
@@ -0,0 +1,139 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// tag as surfaceflinger
+#define LOG_TAG "SurfaceFlinger"
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/Parcel.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <gui/IGraphicBufferAlloc.h>
+
+// ---------------------------------------------------------------------------
+
+namespace android {
+
+enum {
+ CREATE_GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
+};
+
+class BpGraphicBufferAlloc : public BpInterface<IGraphicBufferAlloc>
+{
+public:
+ explicit BpGraphicBufferAlloc(const sp<IBinder>& impl)
+ : BpInterface<IGraphicBufferAlloc>(impl)
+ {
+ }
+
+ virtual ~BpGraphicBufferAlloc();
+
+ virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
+ uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t producerUsage, uint64_t consumerUsage,
+ std::string requestorName, status_t* error) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor());
+ data.writeUint32(width);
+ data.writeUint32(height);
+ data.writeInt32(static_cast<int32_t>(format));
+ data.writeUint32(layerCount);
+ data.writeUint64(producerUsage);
+ data.writeUint64(consumerUsage);
+ if (requestorName.empty()) {
+ requestorName += "[PID ";
+ requestorName += std::to_string(getpid());
+ requestorName += ']';
+ }
+ data.writeUtf8AsUtf16(requestorName);
+ remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply);
+ sp<GraphicBuffer> graphicBuffer;
+ status_t result = reply.readInt32();
+ if (result == NO_ERROR) {
+ graphicBuffer = new GraphicBuffer();
+ result = reply.read(*graphicBuffer);
+ if (result != NO_ERROR) {
+ graphicBuffer.clear();
+ }
+ // reply.readStrongBinder();
+ // here we don't even have to read the BufferReference from
+ // the parcel, it'll die with the parcel.
+ }
+ *error = result;
+ return graphicBuffer;
+ }
+};
+
+// Out-of-line virtual method definition to trigger vtable emission in this
+// translation unit (see clang warning -Wweak-vtables)
+BpGraphicBufferAlloc::~BpGraphicBufferAlloc() {}
+
+IMPLEMENT_META_INTERFACE(GraphicBufferAlloc, "android.ui.IGraphicBufferAlloc");
+
+// ----------------------------------------------------------------------
+
+status_t BnGraphicBufferAlloc::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ // codes that don't require permission check
+
+ // BufferReference just keeps a strong reference to a GraphicBuffer until it
+ // is destroyed (that is, until no local or remote process have a reference
+ // to it).
+ class BufferReference : public BBinder {
+ sp<GraphicBuffer> mBuffer;
+ public:
+ explicit BufferReference(const sp<GraphicBuffer>& buffer) : mBuffer(buffer) {}
+ };
+
+
+ switch (code) {
+ case CREATE_GRAPHIC_BUFFER: {
+ CHECK_INTERFACE(IGraphicBufferAlloc, data, reply);
+ uint32_t width = data.readUint32();
+ uint32_t height = data.readUint32();
+ PixelFormat format = static_cast<PixelFormat>(data.readInt32());
+ uint32_t layerCount = data.readUint32();
+ uint64_t producerUsage = data.readUint64();
+ uint64_t consumerUsage = data.readUint64();
+ status_t error = NO_ERROR;
+ std::string requestorName;
+ data.readUtf8FromUtf16(&requestorName);
+ sp<GraphicBuffer> result = createGraphicBuffer(width, height,
+ format, layerCount, producerUsage, consumerUsage,
+ requestorName, &error);
+ reply->writeInt32(error);
+ if (result != 0) {
+ reply->write(*result);
+ // We add a BufferReference to this parcel to make sure the
+ // buffer stays alive until the GraphicBuffer object on
+ // the other side has been created.
+ // This is needed so that the buffer handle can be
+ // registered before the buffer is destroyed on implementations
+ // that do not use file-descriptors to track their buffers.
+ reply->writeStrongBinder( new BufferReference(result) );
+ }
+ return NO_ERROR;
+ }
+ default:
+ return BBinder::onTransact(code, data, reply, flags);
+ }
+}
+
+}; // namespace android
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 2516fb8..4d2692f 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -25,6 +25,7 @@
#include <binder/IServiceManager.h>
#include <gui/IDisplayEventConnection.h>
+#include <gui/IGraphicBufferAlloc.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
@@ -71,6 +72,14 @@
return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
}
+ virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc()
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ remote()->transact(BnSurfaceComposer::CREATE_GRAPHIC_BUFFER_ALLOC, data, &reply);
+ return interface_cast<IGraphicBufferAlloc>(reply.readStrongBinder());
+ }
+
virtual void setTransactionState(
const Vector<ComposerState>& state,
const Vector<DisplayState>& displays,
@@ -496,6 +505,12 @@
reply->writeStrongBinder(b);
return NO_ERROR;
}
+ case CREATE_GRAPHIC_BUFFER_ALLOC: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> b = IInterface::asBinder(createGraphicBufferAlloc());
+ reply->writeStrongBinder(b);
+ return NO_ERROR;
+ }
case SET_TRANSACTION_STATE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index be48c11..da6f13d 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -366,6 +366,9 @@
const sp<IGraphicBufferProducer>& /* parent */) override {
return nullptr;
}
+ sp<IGraphicBufferAlloc> createGraphicBufferAlloc() override {
+ return nullptr;
+ }
sp<IDisplayEventConnection> createDisplayEventConnection() override {
return nullptr;
}
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index e25e909..2d9fc93 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -69,7 +69,7 @@
if (err == NO_MEMORY) {
GraphicBuffer::dumpAllocationsToSystemLog();
}
- ALOGE("GraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
+ ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
desc->width, desc->height, desc->layers, strerror(-err), gbuffer->handle);
return err;
}
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index d384bb1..ae6e0cc 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -32,6 +32,7 @@
#include <hardware/hardware.h>
#include <gui/BufferItem.h>
#include <gui/BufferQueue.h>
+#include <gui/GraphicBufferAlloc.h>
#include <gui/Surface.h>
#include <ui/GraphicBuffer.h>
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 7a4ace9..c3f8665 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -167,7 +167,7 @@
// Creates a custom BufferQueue for SurfaceFlingerConsumer to use
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer, true);
+ BufferQueue::createBufferQueue(&producer, &consumer, nullptr, true);
mProducer = new MonitoredProducer(producer, mFlinger, this);
mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(consumer, mTextureName, this);
mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0));
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 7dc2cab..46f5a1f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -44,6 +44,7 @@
#include <gui/GuiConfig.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/Surface.h>
+#include <gui/GraphicBufferAlloc.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/PixelFormat.h>
@@ -339,6 +340,12 @@
return mBuiltinDisplays[id];
}
+sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
+{
+ sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
+ return gba;
+}
+
void SurfaceFlinger::bootFinished()
{
if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -1144,7 +1151,8 @@
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
+ BufferQueue::createBufferQueue(&producer, &consumer,
+ new GraphicBufferAlloc());
sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc,
DisplayDevice::DISPLAY_PRIMARY, consumer);
@@ -1905,7 +1913,8 @@
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferProducer> bqProducer;
sp<IGraphicBufferConsumer> bqConsumer;
- BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
+ BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
+ new GraphicBufferAlloc());
int32_t hwcId = -1;
if (state.isVirtualDisplay()) {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 6ce799a..d63c0bb 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -76,6 +76,7 @@
class Client;
class DisplayEventConnection;
class EventThread;
+class IGraphicBufferAlloc;
class Layer;
class LayerDim;
class Surface;
@@ -202,6 +203,7 @@
*/
virtual sp<ISurfaceComposerClient> createConnection();
virtual sp<ISurfaceComposerClient> createScopedConnection(const sp<IGraphicBufferProducer>& gbp);
+ virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
virtual void destroyDisplay(const sp<IBinder>& display);
virtual sp<IBinder> getBuiltInDisplay(int32_t id);
diff --git a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
index 683883f..6cd7152 100644
--- a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
+++ b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
@@ -42,6 +42,7 @@
#include <gui/GuiConfig.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/Surface.h>
+#include <gui/GraphicBufferAlloc.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/HdrCapabilities.h>
@@ -306,6 +307,12 @@
return mBuiltinDisplays[id];
}
+sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
+{
+ sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
+ return gba;
+}
+
void SurfaceFlinger::bootFinished()
{
if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -542,7 +549,8 @@
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
+ BufferQueue::createBufferQueue(&producer, &consumer,
+ new GraphicBufferAlloc());
sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i,
consumer);
@@ -1672,7 +1680,8 @@
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferProducer> bqProducer;
sp<IGraphicBufferConsumer> bqConsumer;
- BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
+ BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
+ new GraphicBufferAlloc());
int32_t hwcDisplayId = -1;
if (state.isVirtualDisplay()) {