Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
diff --git a/camera/libcameraservice/CameraService.cpp b/camera/libcameraservice/CameraService.cpp
index fae1f26..a8e217e 100644
--- a/camera/libcameraservice/CameraService.cpp
+++ b/camera/libcameraservice/CameraService.cpp
@@ -235,6 +235,7 @@
// Callback is disabled by default
mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP;
+ mOrientation = 0;
cameraService->incUsers();
LOGV("Client::Client X (pid %d)", callingPid);
}
@@ -570,7 +571,8 @@
// wait in the createOverlay call if the previous overlay is in the
// process of being destroyed.
for (int retry = 0; retry < 50; ++retry) {
- mOverlayRef = mSurface->createOverlay(w, h, OVERLAY_FORMAT_DEFAULT);
+ mOverlayRef = mSurface->createOverlay(w, h, OVERLAY_FORMAT_DEFAULT,
+ mOrientation);
if (mOverlayRef != NULL) break;
LOGW("Overlay create failed - retrying");
usleep(20000);
@@ -601,15 +603,9 @@
CameraParameters params(mHardware->getParameters());
params.getPreviewSize(&w, &h);
- uint32_t transform = 0;
- if (params.getOrientation() ==
- CameraParameters::CAMERA_ORIENTATION_PORTRAIT) {
- LOGV("portrait mode");
- transform = ISurface::BufferHeap::ROT_90;
- }
ISurface::BufferHeap buffers(w, h, w, h,
PIXEL_FORMAT_YCbCr_420_SP,
- transform,
+ mOrientation,
0,
mHardware->getPreviewHeap());
@@ -919,12 +915,6 @@
if (mSurface != 0 && !mUseOverlay) {
int w, h;
CameraParameters params(mHardware->getParameters());
- uint32_t transform = 0;
- if (params.getOrientation() == CameraParameters::CAMERA_ORIENTATION_PORTRAIT) {
- LOGV("portrait mode");
- transform = ISurface::BufferHeap::ROT_90;
- }
-
if (size == NULL) {
params.getPictureSize(&w, &h);
} else {
@@ -935,7 +925,7 @@
LOGV("Snapshot image width=%d, height=%d", w, h);
}
ISurface::BufferHeap buffers(w, h, w, h,
- PIXEL_FORMAT_YCbCr_420_SP, transform, 0, mHardware->getRawHeap());
+ PIXEL_FORMAT_YCbCr_420_SP, mOrientation, 0, mHardware->getRawHeap());
mSurface->registerBuffers(buffers);
}
@@ -1200,6 +1190,15 @@
}
CameraParameters p(params);
+
+ // The orientation parameter is actually for CameraService, not for the camera driver.
+ if (p.getOrientation() == CameraParameters::CAMERA_ORIENTATION_PORTRAIT) {
+ LOGV("portrait mode");
+ mOrientation = ISurface::BufferHeap::ROT_90;
+ } else {
+ mOrientation = 0;
+ }
+
return mHardware->setParameters(p);
}