Remove deprecated BufferQueue constructor
Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
index 9f61a09..abd3724 100644
--- a/libs/gui/tests/CpuConsumer_test.cpp
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -64,11 +64,13 @@
test_info->name(),
params.width, params.height,
params.maxLockedBuffers, params.format);
- sp<BufferQueue> bq = new BufferQueue();
- mCC = new CpuConsumer(bq, params.maxLockedBuffers);
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ mCC = new CpuConsumer(consumer, params.maxLockedBuffers);
String8 name("CpuConsumer_Under_Test");
mCC->setName(name);
- mSTC = new Surface(bq);
+ mSTC = new Surface(producer);
mANW = mSTC;
}
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
index c2653c2..9c06fae 100644
--- a/libs/gui/tests/IGraphicBufferProducer_test.cpp
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -80,11 +80,9 @@
ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
testInfo->name());
- mBQ = new BufferQueue();
mDC = new DummyConsumer;
- mProducer = mBQ;
- mConsumer = mBQ;
+ BufferQueue::createBufferQueue(&mProducer, &mConsumer);
// Test check: Can't connect producer if no consumer yet
ASSERT_EQ(NO_INIT, TryConnectProducer());
@@ -201,7 +199,6 @@
}
private: // hide from test body
- sp<BufferQueue> mBQ;
sp<DummyConsumer> mDC;
protected: // accessible from test body
diff --git a/libs/gui/tests/MultiTextureConsumer_test.cpp b/libs/gui/tests/MultiTextureConsumer_test.cpp
index 853c25c..1eb6ef6 100644
--- a/libs/gui/tests/MultiTextureConsumer_test.cpp
+++ b/libs/gui/tests/MultiTextureConsumer_test.cpp
@@ -34,9 +34,11 @@
virtual void SetUp() {
GLTest::SetUp();
- sp<BufferQueue> bq = new BufferQueue();
- mGlConsumer = new GLConsumer(bq, TEX_ID);
- mSurface = new Surface(bq);
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ mGlConsumer = new GLConsumer(consumer, TEX_ID);
+ mSurface = new Surface(producer);
mANW = mSurface.get();
}
diff --git a/libs/gui/tests/SRGB_test.cpp b/libs/gui/tests/SRGB_test.cpp
index 1077c9d..2d5b8aa 100644
--- a/libs/gui/tests/SRGB_test.cpp
+++ b/libs/gui/tests/SRGB_test.cpp
@@ -68,13 +68,15 @@
}
virtual void SetUp() {
- mBufferQueue = new BufferQueue();
- ASSERT_EQ(NO_ERROR, mBufferQueue->setDefaultBufferSize(
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ ASSERT_EQ(NO_ERROR, consumer->setDefaultBufferSize(
DISPLAY_WIDTH, DISPLAY_HEIGHT));
- mCpuConsumer = new CpuConsumer(mBufferQueue, 1);
+ mCpuConsumer = new CpuConsumer(consumer, 1);
String8 name("CpuConsumer_for_SRGBTest");
mCpuConsumer->setName(name);
- mInputSurface = new Surface(mBufferQueue);
+ mInputSurface = new Surface(producer);
ASSERT_NO_FATAL_FAILURE(createEGLSurface(mInputSurface.get()));
ASSERT_NO_FATAL_FAILURE(createDebugSurface());
@@ -222,7 +224,6 @@
}
// Primary producer and consumer
- sp<BufferQueue> mBufferQueue;
sp<Surface> mInputSurface;
sp<CpuConsumer> mCpuConsumer;
CpuConsumer::LockedBuffer mLockedBuffer;
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 989fcef..7f9fcc4 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -43,9 +43,11 @@
ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
testInfo->name());
- sp<BufferQueue> bq = new BufferQueue();
- mST = new GLConsumer(bq, 123);
- mSTC = new Surface(bq);
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ mST = new GLConsumer(consumer, 123);
+ mSTC = new Surface(producer);
mANW = mSTC;
// We need a valid GL context so we can test updateTexImage()
@@ -711,9 +713,11 @@
ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- sp<BufferQueue> bq = new BufferQueue();
- sp<GLConsumer> st(new GLConsumer(bq, i));
- sp<Surface> stc(new Surface(bq));
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ sp<GLConsumer> st(new GLConsumer(consumer, i));
+ sp<Surface> stc(new Surface(producer));
mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
static_cast<ANativeWindow*>(stc.get()), NULL);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
diff --git a/libs/gui/tests/SurfaceTextureGL.h b/libs/gui/tests/SurfaceTextureGL.h
index ac112c4..3bff192 100644
--- a/libs/gui/tests/SurfaceTextureGL.h
+++ b/libs/gui/tests/SurfaceTextureGL.h
@@ -37,10 +37,10 @@
void SetUp() {
GLTest::SetUp();
- sp<BufferQueue> bq = new BufferQueue();
- mBQ = bq;
- mST = new GLConsumer(bq, TEX_ID);
- mSTC = new Surface(bq);
+ sp<IGraphicBufferProducer> producer;
+ BufferQueue::createBufferQueue(&producer, &mConsumer);
+ mST = new GLConsumer(mConsumer, TEX_ID);
+ mSTC = new Surface(producer);
mANW = mSTC;
mTextureRenderer = new TextureRenderer(TEX_ID, mST);
ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp());
@@ -60,7 +60,7 @@
mTextureRenderer->drawTexture();
}
- sp<BufferQueue> mBQ;
+ sp<IGraphicBufferConsumer> mConsumer;
sp<GLConsumer> mST;
sp<Surface> mSTC;
sp<ANativeWindow> mANW;
diff --git a/libs/gui/tests/SurfaceTextureGL_test.cpp b/libs/gui/tests/SurfaceTextureGL_test.cpp
index 25b2319..fa1e1b7 100644
--- a/libs/gui/tests/SurfaceTextureGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGL_test.cpp
@@ -451,7 +451,7 @@
};
sp<DisconnectWaiter> dw(new DisconnectWaiter());
- mBQ->consumerConnect(dw, false);
+ mConsumer->consumerConnect(dw, false);
sp<Thread> pt(new ProducerThread(mANW));
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 4b6e603..bf87fad 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -88,11 +88,13 @@
sp<ANativeWindow> anw(mSurface);
// Verify the screenshot works with no protected buffers.
- sp<BufferQueue> bq = new BufferQueue();
- sp<CpuConsumer> consumer = new CpuConsumer(bq, 1);
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
sp<IBinder> display(sf->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
- ASSERT_EQ(NO_ERROR, sf->captureScreen(display, bq,
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(display, producer,
64, 64, 0, 0x7fffffff, false));
// Set the PROTECTED usage bit and verify that the screenshot fails. Note
@@ -121,7 +123,7 @@
&buf));
ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf, -1));
}
- ASSERT_EQ(NO_ERROR, sf->captureScreen(display, bq,
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(display, producer,
64, 64, 0, 0x7fffffff, false));
}
@@ -136,10 +138,12 @@
TEST_F(SurfaceTest, QueryConsumerUsage) {
const int TEST_USAGE_FLAGS =
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER;
- sp<BufferQueue> bq = new BufferQueue();
- sp<BufferItemConsumer> c = new BufferItemConsumer(bq,
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ sp<BufferItemConsumer> c = new BufferItemConsumer(consumer,
TEST_USAGE_FLAGS);
- sp<Surface> s = new Surface(bq);
+ sp<Surface> s = new Surface(producer);
sp<ANativeWindow> anw(s);
diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp
index fea52f3..a4364c6 100644
--- a/opengl/tests/EGLTest/EGL_test.cpp
+++ b/opengl/tests/EGLTest/EGL_test.cpp
@@ -107,9 +107,11 @@
};
// Create a EGLSurface
- sp<BufferQueue> bq = new BufferQueue();
- bq->consumerConnect(new DummyConsumer, false);
- sp<Surface> mSTC = new Surface(static_cast<sp<IGraphicBufferProducer> >( bq));
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ consumer->consumerConnect(new DummyConsumer, false);
+ sp<Surface> mSTC = new Surface(producer);
sp<ANativeWindow> mANW = mSTC;
EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config,