move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it.
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 0211208..d675107 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -23,7 +23,7 @@
 #include "texture.h"
 #include "TextureObjectManager.h"
 
-#include <ui/egl/android_natives.h>
+#include <private/ui/android_natives_priv.h>
 
 #ifdef LIBAGL_USE_GRALLOC_COPYBITS
 #include "copybit.h"