EGL: default to swap interval 1
This change explicitly sets swap interval 1 on the window when an
EGLSurface is created to render to it.
Change-Id: I91eb29dbee3ae4a55076b921f084d503fbe94e03
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 0561909..1aa0e2d 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -1005,6 +1005,11 @@
return mCurrentScalingMode;
}
+bool SurfaceTexture::isSynchronousMode() const {
+ Mutex::Autolock lock(mMutex);
+ return mSynchronousMode;
+}
+
int SurfaceTexture::query(int what, int* outValue)
{
Mutex::Autolock lock(mMutex);