Fix HWComposer Surface Crop when surface is rotated
Bug: 15091149
Change-Id: I97ecd8af9636da9403fafdb3f9b846f95053ebb7
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index bbb5cfe..716d24e 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -332,16 +332,16 @@
winHeight = s.active.w;
}
const Rect winCrop = activeCrop.transform(
- invTransform, s.active.w, s.active.h);
+ invTransform, winWidth, winHeight);
// below, crop is intersected with winCrop expressed in crop's coordinate space
float xScale = crop.getWidth() / float(winWidth);
float yScale = crop.getHeight() / float(winHeight);
- float insetL = winCrop.left * xScale;
- float insetT = winCrop.top * yScale;
- float insetR = (winWidth - winCrop.right ) * xScale;
- float insetB = (winHeight - winCrop.bottom) * yScale;
+ float insetL = winCrop.left * xScale;
+ float insetT = winCrop.top * yScale;
+ float insetR = (s.active.w - winCrop.right ) * xScale;
+ float insetB = (s.active.h - winCrop.bottom) * yScale;
crop.left += insetL;
crop.top += insetT;